Avoiding conflict with WorldGuard's spawn flag #6


  • Enhancment
  • New
Open
Assigned to _ForgeUser7440870
  • _ForgeUser315608 created this issue Oct 23, 2011

    We use WG in our server and, for some regions, would like to be able to successfully use the spawn flag, which allows you to override where a user spawns if they die in the region. SpawnControl, however, has the one-up, I guess and unless you set the behavior_death config to disabled, there isn't any way for it to work alongside WG. Is there a workaround, or could this be an option in the future?

  • _ForgeUser315608 added the tags New Enhancment Oct 23, 2011

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