Config
SparkTrail Particle Effects
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The SparkTrail Configuration File can be found in Version 2.0 and later.
Path | Description | Default |
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auto-update | Whether or not SparkTrail should automatically download new updates when they are available. | False |
check-for-updates | Check for updates and notify the console is an update is available. | True |
block-effects.block | The interval between each time the block break effect is played on blocks. Measured in server ticks (1 second = 20 ticks) | 20 |
block-effects.firework | The interval between each time the Firework effect is played on blocks. Measured in server ticks (1 second = 20 ticks) | 20 |
player-effects.block | The interval between each time the player block break effect is played. Measured in server ticks (1 second = 20 ticks) | 20 |
player-effects.firework | The interval between each time the Firework Effect is played for players. Measured in server ticks (1 second = 20 ticks) | 20 |
player-effects.rainbowswirl | The interval between each time the Rainbow Potion Swirl Effect colour is changed for players. Measured in seconds | 1 |
player-effects.respawn.enable | Whether to enable automatic particle effects that are displayed when players respawn. | false |
player-effects.respawn.effect | The effect played when players respawn. | smoke |
player-effects.death.enable | Whether to enable automatic particle effects that are displayed when players respawn. | false |
player-effects.death.effect | The effect played when players die. | smoke |
mob-effects.block | The interval between each time the SparkMob Block Break Effect is played. Measured in server ticks (1 second = 20 ticks) | 20 |
mob-effects.firework | The interval between each time the SparkMob Firework Effect is played. Measured in server ticks (1 second = 20 ticks) | 20 |
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A tutorial for the SparkTrail Messages Configuration File in Version 2.2 and later is currently being written. Please check back later.
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