machines

Machines

SlimeXpansion is mainly focused in end-game, meaning that it adds machines that are hard to make, however, it adds a couple of machines that enhances your gameplay from early on.

Wireless Charger

The Wireless Charger charges any Energy Equipment in your inventory, over a 4x4x4 area. There is a 98% energy loss though, meaning that for approximately every 50J consumed by the machine, only 1J will be added to the remote item.

Rain Maker

The Rain Maker allows you to control the weather. If the Rain Maker contains a Dissipation Charge and it rains, the rain will stop. If it contains an Iodine Charge, then it will start raining if the weather is clear.

Recycler

The Recycler recycles items it contains into Scrap. Scrap can actually be opened (by right-clicking) to get loot.

Matter Fabricator

The Matter Fabricator creates UU Matter from energy. Since it is very power hungry, it is a good idea to add Scrap in it, which will decrease the processing time required.

UU Transmutator

The UU Transmutator converts UU Matter into usage items.

1 UU Matter can turn into the following items:

  • 64 Oak Wood
  • 32 Coal
  • 8 Iron
  • 8 Gold
  • 4 Redstone
  • 4 Lapis Lazuli
  • 1 Diamond
  • 1 Emerald

Each item conversion requires a substantial amount of energy.

Bedrock Breaker

Bedrock Breaker

The Bedrock Breaker can actually break Bedrock! Simply shove a Drill Head in the input slot, lots of energy and you are done, in around 5 minutes you will break a Bedrock Block, giving you Bedrock Dust, which can be used in End-Game recipes.

Deep Depth Miner

Deep Depth Miner

The Deep Depth Miner generates ores from Bedrock. It must have a clear path to Bedrock (directly down) and a Laser Charge. It also has a chance to mine Thorium, which is (currently only) used for the Chunk Loader.

Each chunk has a limited amount of Thorium. Just like oil, the chunk has to be scanned, for the Miner to be able to mine it.

Chunk Loader

The Chunk Loader keeps the chunk it is placed in loaded, even if a player leaves that area. It requires Thorium to run, giving it 240 minutes of Loading Time. Unlike the other Slimefun machines, the time left will be stored even after a restart and continue from where it left off.

Energy Transmitter

The Energy Transmitter sends Energy to any bound Energy Receivers, as long as it has more than 100J and is activated. To link an Energy Transmitter to a Receiver, simply right-click a Linker on it. Then, right click any Energy Receivers you want to bind on said Transmitter.

Energy Receiver

The Energy Receiver accepts energy from a bound Energy Transmitter and distributing it to the network it is connected at.

Redstone Transmitter

The Redstone Transmitter sends its Redstone power to any bound Redstone Receivers. Use the same procedure as the Energy Transmitter to bind them together.

Redstone Receiver

The Redstone Receiver emits the Redstone power its bound Redstone Transmitter is having.