Slenderman
Slenderman
@lollan55
This plugin adds the mysterious "Slenderman" into Minecraft. It is currently in its "Beta/Development" stage.
BETA 0.3.2+: YOU HAVE TO CONFIGURE THE WORLDS CORRECTLY OR SLENDERMAN WILL THROW AN ERROR
This plugin takes advantage of the Enderman mob and controls it to make it feel like the stalker-ish Slenderman. When installed, Slenderman will roam your world in search of players. The player will know he/she is being stalked because drums will start to beat, indicating Slenderman is watching him/her (configurable). In order to "escape" the Slenderman, the player must simply survive until he goes away. However, if the player is caught by the Slenderman, he/she will be sent to the Nether (configurable) with slowness and nausea, along with a message saying the Slenderman has caught him/her.
Mechanics
Slenderman has a few mechanics I thought I should reveal.
- He will only begin stalking his prey at night by default. This is because of the enderman's default coding.
- Looking at him will result in damage and static build-up, along with sound.
- Your health is inversely proportional to how aggressive the Slenderman is. (lower health, higher difficulty)
- If he is close and you look at him, you will be "shocked". This puts you in an adrenaline state.
- No, you cannot kill him.
Configuration
aggro: 500 #This is how aggressive the slenderman is. Higher values mean he will attack more often. slender_dimension: "world_nether" #This is where caught players are sent. Setting this to an empty string "" will kill the player instead. drums: true #Drums play to indicate the slenderman is near. anytime: false #Can Slenderman spawn during the daytime? sounds: true #Enable/disable sounds. If you are using 1.2.5 or lower, set this to FALSE static: true #Enable/disable static effects worlds: ["world"] #Slenderman's active worlds. He will only roam these worlds. List like this: ["world1","world2","world10"...] slow_dur: 5000 #Duration of slowness effect (when caught) in ticks confusion_dur: 500 #Duration of nausea effect (when caught) in ticks
Commands
/slenderman reload - Reload slenderman's configuration file (not working?)
/slenderman target [player_name] - Set slenderman's target, provided the target is valid.
/slenderman location - Get the slenderman's location.
Alias: slender
Permissions
slenderman.admin: ops - Permission to use Slenderman commands.
slenderman.exempt: ops - Slenderman will not follow players with this permission.
Source
The source can be found on GitHub, which is open to the public.
To-do
This is in order of priority (Highest to lowest)
Improve Slenderman's teleport code. It's too predictable.Improve Slenderman's "halt-on-seen" code.- Add configuration for Slenderman to spawn in specific areas on the map.
- "Slender-ism Mode" in which 8 pages must be collected.
- Slenderman skin. Of course, this will be difficult to implement.
Update to 1.6.2, please!
I allow you to use the skin of my 2nd account for the slenderman skin I'll keep it forever because I've lost the password (my 2nd account is dada4vin4 ).
For the name above his head, you might use the &k color code
cn u add something so there can be more then one slenderman?
No config file is generated when start... Please repair bug...
Dude dis is fun I rly want to troll my friend with it!
Can you make him turn you around when your too close?
I am running on the latest craftbukkit devbuild and the newest version of this plugin, and no config file is generated when restart. This plugin looks like a lot of fun to use, can't wait until it works correctly! :D
Plugin 3.3 and Bukkit 1.5.2R0.2 Getting error below
http://pastebin.com/Bn1M3GNn
The aggro value. what does it mean? is it timebased, what is max/min..?
I set it to 100 and had 3 attacks in under 1hour, my goal is to have max 2-3 attacks per day, what should i set it at?
It is updated to 1.5.2
UPDATE to 1.5 it crashes my server :(
Please update soon! This looks really fun!
When do you think this will be updated for 1.5? Really interested in using it!
Unless it's meant to do this, I don't think it's working for me. The commands work fine, I targeted myself and he attacked, but once that happened I was frozen in place, stuck looking upward (Is this right? I'm not sure what the "shocked" state is supposed to do). The wavy screen did display, but my nausea "debuff" kept resetting itself, flickering between the 9 and 10 second marks (does it renew every time he hits?). He took me down to half a heart but didn't kill me (I had it set to just die instead of go to the nether), and I stayed this way until I logged out. Upon logging back in, he was gone, but I still had the effects on my character. Oh and one more thing - the location command always tells me he's in the same place, no matter what. I know this plugin is outdated but I thought it might be helpful to let you know what it's doing.
Ramirez if you want you can join my server for testing
@Ramirez57
Ramire. Implenting the Slender skin could be done with spout! :)
I targeted it on me and i don`t won`t it on me how do i get it off ?
@Paulpkyou
It checks every Slenderman tick. There is a function dedicated to checking if the currently targeted player is still a valid target (dead, in the same world, online/offline, etc.) which executes at the beginning of every Slenderman tick.
@Ramirez57
Yes, but what happens if the target player is in the world slender is in but then teleports to a different world? Does it check for that?
@Paulpkyou
I don't have it assumed. There is an actual check, but I don't know why it isn't working.