Skywars
SkyWars - Battle against players in a sky environment
Schematic creation
- 1) Build your map
- 2) Place a BEACON block to define a spawn point (somewhere above the island, the glass box will be created automatically)
- 3) Make a schematic out of it with WorldEdit
- 4) Place schematic in the plugins/SkyWars/schematics directory (format: name.schematic)
Installation
- Download SkyWars.jar and put it in your plugins/ directory
- Place your schematics in the plugins/SkyWars/schematics directory
- Set the lobby with /sw setlobby
- Place stone pressure plate in the lobby world for players to join a game
Requirements
- WorldEdit
- Vault
- A permissions plugin compatible with Vault
Optional requirements
- Essentials
- WhatIsIt (v1.0.3+)
- CommandBook
- Multiverse-Core
Commands
Command | Permission | Description |
---|---|---|
/sw | N/A | Main command, will list all available commands |
/sw start | skywars.command.start | Starts a SkyWars game |
/sw leave | N/A | Removes you from the game you're currently in |
/sw kit | N/A | Allows a player to pick kits (skywars.kit.name) |
/sw setlobby | skywars.command.setlobby | Sets the lobby |
/sw reload | skywars.command.reload | Reloads the chests, kits and the plugin.yml |
/sw score | skywars.command.score | Shows your current point balance |
/sw score <player> | skywars.command.score.others | Shows current score balance of given player |
/sw score set <player> <balance> | skywars.command.score.set | Sets the score balance for the given player |
/sw score give <player> <balance> | skywars.command.score.give | Adds given amount to players score balance |
/sw score take <player> <balance> | skywars.command.score.take | Removes given amount from players score balance |
Configurable files
Source
Development Builds
Quote:Disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Well this plugin died on me for no reason. Anyone know how to fix this?
can i use enchants on chest??
Ok, this plugin actually works great with 1.7.9 I'm surprised that it still works. :D Good job on this AMAZING plugin. There are NO bugs and it's been tested a couple times. For the people who plan on switching to a different Skywars Plugin, DON'T, this plugin still WORKS! The only problem is that it's discontinued, which means more features can't be added. Can someone continue this plugin?
Resume this game, repair the order or maps and add teleportation to the maps with signs! please resume this game :CCCC
@MCRSPRO
Its because you either don't have enough players or in your config have not changed the order of the Maps Config - RANDOM
@budopey
@MCRSPRO
This project has become deprecated. There are several good skywars plugins on Spigot. I recommend you guys switch to one of them.
How do I make more then 1 SkyWars map? I made 2, and put them in Schematics file etc. I was hoping that whenever you jump on the pressure plate, it will randomly teleport you to either map, but it will only tp me to one map. But if I remove that map, then the other one works, but if there is 2 in the schematics folder, it will only tp me to the first map I made. Is it possible to make more then 2? Because I have seen about 10 different ones on another server. Please tell me how to make 2 or more
Anyone know if the economy for this plugin will be fixed soon? I can't seem to get trading of points to work properly. It says it worked but the balances remain the same.
@GagiO2 The "Devs" no longer help or answer questions for this project since it became inactive and buggy.1 >> Read my comment below 2 >> You can only have 1 type of enchant per item like - Cookie 1 knockback:x or sharpness:x However someone has already tried to bind the unsafe enchants to skywars kits and I wouldn't say he succedded. I think what you asked about can't be done :) Hope I helped ! <3
Hello DEV, How can I create Cookie item with enchant knockback, sharpness I saw some server using your plugin can do that in config essentials I have set
unsafety-enchant: true
and in skywars kits config
- Cookie 1 knockback:10 sharpness:5 but it does not work when I use that kit item
Please help
@CrypticKaxar
Head to this page to download an advanced version of this plugin with a bunch of bug fixes :)
http://www.spigotmc.org/resources/wickedskywars.556/
Help! I created two new maps and added it on. But no matter what I do, only the first map I created works..
My players are getting bored.
@HartIndustries5O
This plugin was transferred over here, where it is being updated by HaxtorMoogle.
Also, this plugin works fine with 1.7.9, and the developer still appears to be active, though it does not work entirely off of schematics (I actually like the way this plugin runs more, as it allows you to edit your arenas easily, and the edits will be implemented the next time the arena is loaded).
@HaxtorMoogle
No access ;( PLEASE GIVE ME ACCESS ALL I WANT IS TO RUN ONE SKYWARS PLUGIN!
Can someone give or send me a skywars plugin that people use on big servers, im trying to find one, but all i can find is this stupid inactive one or the terrible automated one. I Need one that lets you put your own MC Edit schematics!
@HaxtorMoogle
Could you please collaborate on this post? Checked out the link and I'm so confused..
Moved dev to another site
Willing to pay to keep this plugin alive!
<<reply 2173067="">>
Re Read my post, you said exactly what I was stating.
I was commenting on the legal issues as Bukkit had mentioned it to HaxtorMoogle.
Moved dev to another site
@HaxtorMoogle
Well, they do have some decent points. I think what they are trying to avoid is Essentials not updating for a little while, and a gazillion idiots jumping on board to "update" such a great plugin. However, if a plugin has been dead for awhile, especially after it has been marked as inactive, and the owner has already consented that they are not returning, and want someone else to develop it. it seems illogical not to allow another party to develop the plugin. A little more flexibility would be nice, especially case-by-case.
Ah well. Here is a pretty nice skywars plugin that still appears to have an active owner. We switched over to it from this one after the authors became inactive.
Thanks for all your work Haxtor! Don't let your enthusiasm be dampened. All the best!