Command Info
Command Info
Commands List -
- Alias /sk
- /skull edit
- Used to select a Skull Turret for editing.
- Permission: skullturret.edit
- Master and Wizard skulls can have patrol, rotation, redstone, and targets edited
- Crazed and Devious skulls can have ammo type, skin, patrol, rotation and redstone edited
- /skull done
- Used to turn off edit mode
- Permission: skullturret.edit
- /skull <?/help> (command)
- Shows in game/console help for specified command
- /skull add <friend/enemy> <EntityType> (playerName)
- Any entity type is usable but only mobs or players can be added
- Additional convenience entityType (MONSTER & ANIMAL) for all monsters or all animals
- Monsters and animals are special types which include all hostile or all friendly mobs respectively
- Can be used globally
- Permission: skullturret.edit
- Example: /skull add friend PLAYER johndoe -would add PLAYER johndoe as a friend
- Example: /skull add enemy PLAYER -would add ALL PLAYERS as enemies
- Example: /skull add enemy MONSTER -would add ALL aggressive mobs as enemies
- Example: /skull add friend creeper -would add creepers as friends... but who would do that :-)
- /skull add player <playerName> <maxTurrets> <maxRange>
- Sets per player settings for max range and turret limit
- Command can be used to both update and add new players
- All arguments listed are required
- Ranges must be multiples of 3
- For Versions below 0.3 all changes are not immediate use /skreload to apply
- Permission: skullturret.addplayer
- /skull rem <friend/enemy> <EntityType> (playerName)
- Removes specified entity. Second argument is for player name.
- Can be used globally
- Permission: skullturret.edit
- Example: /skull rem friend PLAYER johndoe -would remove PLAYER johndoe as a friend
- Example: /skull rem enemy enderman -Would remove enderman as an enemy
- Example: /skull rem enemy PLAYER -Would remove all PLAYERS as an enemy
- /skull rem player <playerName>
- Removes player from per player settings
- Versions below 0.3 changes are not immediate use /skreload to apply
- Permission: skullturret.remplayer
- /skull give <Skull Item> (playerName) (amount)
- Valid items are (crazed(c), devious(d), master(m), wizard(w), bow(b))
- Without amount specified 1 item is given
- Valid amounts are 1 through 64
- Give the player the specified skull or skull bow
- Works in console as well
- Permission: skullturret.give
- /skull give <Skull Turret Item> (playerName) (amount) (ammoAmount)
- Valid items are (tempDevious(td), tempMaster(tm))
- Without amount specified 1 item is given
- Valid amounts are 1 through 64
- Valid ammo amounts are 1 through 448
- without ammo amount 1 ammo is default
- Give the player the specified temporary skull
- Works in console as well
- Permission: skullturret.give
- /skull reload (yes/no)
- Reloads database and config file
- Permission: skullturret.admin
- /skull patrol
- Selected skull when clicked will not patrol area
- Can be used globally
- Permission: skullturret.edit
- /skull rotate
- Left of right click a skull to rotate the direction the skull is facing.
- Use /skull done to cancel command
- Permission: skullturret.edit
- /skull redstone
- Selected skull when clicked will Toggle between listening or not listen for redstone signals
- Any Skull type can listen for redstone signals
- Can be used globally
- Permission: skullturret.edit
- /skull destruct <playerName>
- Immediately destroys all of the skulls for a given player
- Works from console
- Permission: skullturret.destruct
- /skull ammo <ammoType>
- Valid ammo types - arrow, firearrow, firecharge, snowball
- Selected skull when clicked will change default ammo type
- Only for skulls that do not use ammo chests
- Fire ticks for firearrows are taken from the plugin config fire_arrow_ticks
- Will override firebow settings.
- Can be used globally
- Permission: skullturret.changeammo
- /skull skin (username)
- Changes the skulls skin to the username entered
- Using /skull skin without a username resets the skull back to a skeleton head
- Can be used globally
- Permission: skullturret.skin
- /skull listall
- Lists all players in per player settings list
- Permission: skullturret.listallplayer
- /skull list
- Lists just the command user's player settings from the per player list
- Permission: skullturret.listplayer
- /skull default <reset (w/m)>
- Used to set defaults for master and wizard skulls
- Can also use Master or Wizard instead of M and W
- If setting defaults for wizard skulls use /skull default and click the wizard skull with a wizard skull item
- If setting defaults for master skulls user /skull default and click the master skull with a master skull item
- If you wish to reset default for a skull type use /skull default reset and click a skull like above
- Alternativly you can use w or m as a argument for resetting wizard and master skull defaults
- IE. /skull default reset w - would reset your wizard skull defaults
- Permission: skullturret.default
Vault Economy Commands -
- /skull buy <item><amount>
- Used to purchase skull turret items. Only enabled if Vault is enabled with a vault supported economy plugin
- Valid items are Crazed (c), Devious (d), Master (m), Wizard (w), Bow (b)
- IE. /skull buy crazed 1 - would purchase 1 crazed skull and put it in an available inventory slot
- Permissions:
- skullturret.buy
- skullturret.buy.crazed
- skullturret.buy.devious
- skullturret.buy.master
- skullturret.buy.wizard
- skullturret.buy.bow
- /skull costs
- Used to show prices for skull turret items. Only enabled if Vault is enabled with a vault supported economy plugin
- Will only show items which a player has permission to purchase
- Permissions:
- skullturret.buy
- skullturret.buy.crazed
- skullturret.buy.devious
- skullturret.buy.master
- skullturret.buy.wizard
- skullturret.buy.bow