Command Info

Command Info

Commands List -

Alias /sk
/skull edit
Used to select a Skull Turret for editing.
Permission: skullturret.edit
Master and Wizard skulls can have patrol, rotation, redstone, and targets edited
Crazed and Devious skulls can have ammo type, skin, patrol, rotation and redstone edited
/skull done
Used to turn off edit mode
Permission: skullturret.edit
/skull <?/help> (command)
Shows in game/console help for specified command
/skull add <friend/enemy> <EntityType> (playerName)
Any entity type is usable but only mobs or players can be added
Additional convenience entityType (MONSTER & ANIMAL) for all monsters or all animals
Monsters and animals are special types which include all hostile or all friendly mobs respectively
Can be used globally
Permission: skullturret.edit
Example: /skull add friend PLAYER johndoe -would add PLAYER johndoe as a friend
Example: /skull add enemy PLAYER -would add ALL PLAYERS as enemies
Example: /skull add enemy MONSTER -would add ALL aggressive mobs as enemies
Example: /skull add friend creeper -would add creepers as friends... but who would do that :-)
/skull add player <playerName> <maxTurrets> <maxRange>
Sets per player settings for max range and turret limit
Command can be used to both update and add new players
All arguments listed are required
Ranges must be multiples of 3
For Versions below 0.3 all changes are not immediate use /skreload to apply
Permission: skullturret.addplayer
/skull rem <friend/enemy> <EntityType> (playerName)
Removes specified entity. Second argument is for player name.
Can be used globally
Permission: skullturret.edit
Example: /skull rem friend PLAYER johndoe -would remove PLAYER johndoe as a friend
Example: /skull rem enemy enderman -Would remove enderman as an enemy
Example: /skull rem enemy PLAYER -Would remove all PLAYERS as an enemy
/skull rem player <playerName>
Removes player from per player settings
Versions below 0.3 changes are not immediate use /skreload to apply
Permission: skullturret.remplayer
/skull give <Skull Item> (playerName) (amount)
Valid items are (crazed(c), devious(d), master(m), wizard(w), bow(b))
Without amount specified 1 item is given
Valid amounts are 1 through 64
Give the player the specified skull or skull bow
Works in console as well
Permission: skullturret.give
/skull give <Skull Turret Item> (playerName) (amount) (ammoAmount)
Valid items are (tempDevious(td), tempMaster(tm))
Without amount specified 1 item is given
Valid amounts are 1 through 64
Valid ammo amounts are 1 through 448
without ammo amount 1 ammo is default
Give the player the specified temporary skull
Works in console as well
Permission: skullturret.give
/skull reload (yes/no)
Reloads database and config file
Permission: skullturret.admin
/skull patrol
Selected skull when clicked will not patrol area
Can be used globally
Permission: skullturret.edit
/skull rotate
Left of right click a skull to rotate the direction the skull is facing.
Use /skull done to cancel command
Permission: skullturret.edit
/skull redstone
Selected skull when clicked will Toggle between listening or not listen for redstone signals
Any Skull type can listen for redstone signals
Can be used globally
Permission: skullturret.edit
/skull destruct <playerName>
Immediately destroys all of the skulls for a given player
Works from console
Permission: skullturret.destruct
/skull ammo <ammoType>
Valid ammo types - arrow, firearrow, firecharge, snowball
Selected skull when clicked will change default ammo type
Only for skulls that do not use ammo chests
Fire ticks for firearrows are taken from the plugin config fire_arrow_ticks
Will override firebow settings.
Can be used globally
Permission: skullturret.changeammo
/skull skin (username)
Changes the skulls skin to the username entered
Using /skull skin without a username resets the skull back to a skeleton head
Can be used globally
Permission: skullturret.skin
/skull listall
Lists all players in per player settings list
Permission: skullturret.listallplayer
/skull list
Lists just the command user's player settings from the per player list
Permission: skullturret.listplayer
/skull default <reset (w/m)>
Used to set defaults for master and wizard skulls
Can also use Master or Wizard instead of M and W
If setting defaults for wizard skulls use /skull default and click the wizard skull with a wizard skull item
If setting defaults for master skulls user /skull default and click the master skull with a master skull item
If you wish to reset default for a skull type use /skull default reset and click a skull like above
Alternativly you can use w or m as a argument for resetting wizard and master skull defaults
IE. /skull default reset w - would reset your wizard skull defaults
Permission: skullturret.default

Vault Economy Commands -

/skull buy <item><amount>
Used to purchase skull turret items. Only enabled if Vault is enabled with a vault supported economy plugin
Valid items are Crazed (c), Devious (d), Master (m), Wizard (w), Bow (b)
IE. /skull buy crazed 1 - would purchase 1 crazed skull and put it in an available inventory slot
Permissions:
skullturret.buy
skullturret.buy.crazed
skullturret.buy.devious
skullturret.buy.master
skullturret.buy.wizard
skullturret.buy.bow
/skull costs
Used to show prices for skull turret items. Only enabled if Vault is enabled with a vault supported economy plugin
Will only show items which a player has permission to purchase
Permissions:
skullturret.buy
skullturret.buy.crazed
skullturret.buy.devious
skullturret.buy.master
skullturret.buy.wizard
skullturret.buy.bow