Skull Turret v0.15 Alpha -jar

Details

  • Filename
    SkullTurret.jar
  • Uploaded by
  • Uploaded
    Aug 20, 2013
  • Size
    61.46 KB
  • Downloads
    321
  • MD5
    d91311fb738cbd4b0aef6d8a28c614db

Supported Bukkit Versions

  • CB 1.6.2-R0.1

Changelog

- 0.15 -alpha | Bug fixes, Features

  • Added command /skammo <arrow, firearrow, firecharge, snowball>
    • Allows users with permission to change default ammo type for skulls that do not use ammo chests
    • Valid values are arrow, firearrow, firecharge, snowball
    • Fire ticks for firearrows are taken from the plugin config fire_arrow_ticks
    • Must select a skull first before command can be used
    • Will override firebow settings.
  • Added permission skullturret.changeammo
    • allows users to change default ammo type for skulls not using ammo chests
    • Member of skullturret.admin supernode
  • Enabled config option mob_drops
    • Allows Skeletons to drop skulls when killed
    • Skeletons will not drop skulls if shot by a skull turret
  • Added config option skull_drop_chance
    • Default value is 50 (or a 1 in 50 chance a skeleton killed will drop a skull)
  • Added command /skskin <username>
    • Changes the skulls skin to the username entered
    • Using /skskin without a username resets the skull back to a skeleton head
  • Added permission: skullturret.skin
    • Allows players to set their skulls skin
    • Member of skullturret.admin supernode
  • Books now contain skin information and will update other skulls with that skin
    • Skull books without skin info will reset skulls skin clicked with that book to default skeleton
  • Added config option offline_players_skulls_offline
    • If true players who are offline their skulls will also be offline and will neither patrol nor target and fire.
    • Permissions override skullturret.admin
  • Added range setting custom_ranges
    • Must be Multiples of 3
    • values must be playerName,range format
    • Example in config
  • Fixed bug in Config reloading that was not clearing and reloading config properly
  • Put a check in place to make sure that Range values are multiples of 3. Must be this way because MATH!
  • Fixed small database save issue.

Old Skull knowledge books will need to be destroyed because the format changed. They wont work and could corrupt the database if used on a skull. Just toss them out of your inventory and get a new one.