skRayFall v1.8

Details

  • Filename
    skRayFall_v1.8.jar
  • Uploaded by
  • Uploaded
    Feb 6, 2016
  • Size
    536.91 KB
  • Downloads
    13,160
  • MD5
    3290c0507751aba0267db3df11d783cb

Supported Bukkit Versions

  • 1.8.1

Changelog

What's fixed/updated?

  • “(crackshot|weapon|gun) reload” – This event is triggered when a player starts to reload. Event-string will return name of the players weapon. Event-number will return the reload duration.
  • “(crackshot|weapon|gun) reload (finish|complete)” – This event is triggered once a player has finished reloading. Event-string will return name of the player’s weapon.
  • “[crackshot|gun|weapon] scope [in]” – An event for when player scopes into a weapon. Event-string will return name of the player’s weapon.
  • “[crackshot|gun|weapon] unscope” - An event for when player scopes out of a weapon. Event-string will return name of the player’s weapon.
  • “%block% is natural” – Using CoreProtect, check to see if a block is natural or if it has been modified.
  • “%block% is not natural” – Using CoreProtect, check to see if a block has been modified.
  • Setting a scoreboard title, sending an action bar or a title can now be done for multiple players in one line.

Right now capes are not being set when they should be. There will be a fix in the next update.