Per line editing in holograms: “edit holo object %string% [with] line [number] %number% to %string% [and set interactivity to %boolean%]”
Delete a line in a hologram: “(delete|remove) line %number% in holo object %string%”
Get the line of a hologram: “text in line %number% of holo[gram] [object] %string%”
Setting a normal bossbar: “set bossbar named %string% for %player% to %number%”
Setting a timed bossbar: “display bossbar with %string% to %player% for %timespan%”
Deleting a bossbar: “delete bossbar of %player%”
Getting the value (0-100) of a player’s bossbar: “bossbar of %player%”
Give the player a cape. The Item stack in this effect MUST be a banner. “make %player% wear cape %itemstack%”
Playing a resource pack sound effect. Suggested and coded by virustotalop here: https://github.com/eyesniper2/skRayFall/pull/7.Thanks for the pull request! “play (resource|[custom ]sound) [sound] pack %string% to %player% [at %-location%] [(and|with) volume %number%] [(and|with) pitch %number%]”
Get the players armor value “%player%['s] armo[u]r value”
Get the number of enchantments on an item “number of enchant[ment]s on %itemstack”
Get the presentable info of a specific enchantment number of an item “info of enchant[ment] %number% (of|on) %itemstack%”
Get the number of items in a player’s inventory that are an absolute match to a sample item. To match they must have the same enchants, name and lore. “(absolute|complex|abs) number of %itemstack% in %player%['s] (inventory|inv)”