skRayFall v1.6.2

Details

  • Filename
    skRayFall-1.6.2.jar
  • Uploaded by
  • Uploaded
    Aug 9, 2015
  • Size
    190.44 KB
  • Downloads
    383
  • MD5
    57a3ecf344e3470b8b8f06f4bd70e0a2

Supported Bukkit Versions

  • 1.8.1

Changelog

  • “%entity% is [a] (npc|citizen)” – Check to see if a citizen is a NPC.
  • “%entity% is (citizen|npc) %number%” - Check to see if an entity is a certain Citizens.
  • “make citizen %number% hold %itemstack%” - Force a citizen to hold an item.
  • “owner of npc %number%” - Get the owner of a NPC
  • Fixed setting a skin and setting the max health for a citizens and they should both now work better and more efficiently.
  • [on] (crackshot|weapon|gun) damage – Called when a weapon hits an entity. The player is the shooter, the event-entity is the victim and the event-string is the weapons name.
  • [on] (crackshot|weapon|gun) shoot – Called when a weapon is shot. The player is the shooter, event-entity is the projectile and event-string is the weapons name.
  • (place|set|spawn) mine at %location% for %player% as %string% - Set a CrackShot mine at a location for a player. The string is the weapons name that will be responsible for the damage.
  • (gun|crackshot weapon) %string% - The expression represent weapon interactions with crackshot. The string is the weapons name.
  • Meta data support has also been added for holograms. Now you can add another “:” and a number behind an item and that will now set the Meta data of the item.
  • Update notifications! Now skRayFall will let you know when it is time to update! This can be disabled in the config. If you do not see an option for it please delete your config and restart the server to allow it to reload. Then adjust the settings and restart the server once more.