SimpleMobCatcher_V1.5

Details

  • Filename
    SimpleMobCatcher.jar
  • Uploaded by
  • Uploaded
    Aug 10, 2013
  • Size
    30.03 KB
  • Downloads
    1,648
  • MD5
    d7e214ab4851945b9e54ba8030a7cb1f

Supported Bukkit Versions

  • CB 1.6.2-R0.1

Changelog

1.5

-added capturing of horses and donkeys -option to take away item used to capture -fixed bug where user didn't have enough money but would still get the egg

1.4.1

-Fixed /SMCreload not working correctly and outputting an error. -Fixed Economy Cost and Balance displaying even when economy was disabled -Fixed Error on Startup if Vault was not installed -Fixed inabillity to capture mobs if vault was not installed wether economy was enabled or not -Fixed inabillity to capture mobs if economy was not installed -fixed inabillity to use /smcreload to enable/disable economy -Added Messages in startup to help user identify possible issues.

1.4

-Fixed exploit where all players could enable/disable mobs. -Added Economy Support through Vault (false by default so go into the config and set it to true.) -The Plugin can run without Vault, but you won't be able to charge money to capture mobs, stay tuned for a near future update where we will allow you to charge items to capture a mob instead. -Custom Prices Per Mob(make sure you enable CostOverride for the mob). -Added a /SMCreload command to reload the plugin's config without restarting the server.

1.3

!!!!!YOU NEED TO DELETE YOUR CONFIG.YML so it can generate a whole new one, as it has been changed a lot.!!!!!

-Added UpdateChecker for new versions -added the /smcversion command to check in-game if an update is available for SMC -improved logic -better memory management -added option to config.yml to let you change which items users use to catch mobs using item ID Numbers -corrected grammar for mob capture. -made mob capture player output prettier and easier to understand -added commands to enable/disable mobs -made the config.yml easier to manage and understand -simplified the permissions to use mobnames instead of the mob id's.

1.2.1

-verification for 1.4.7. Also now properly using bukkit and craftbukkit

1.2

-changed permissions from simplemobcatcher.* to smc.* to make it more manageable. -improved the logic -added config.yml that lets you enable or disable catching of a mob server-wide! -added per-mob-catch permissions

1.1.1

-Improved the logic of determining mobType and mobID. -Improved feedback messages. -Started preparing for economy and perMobcatch permissions

1.1

-added permissions!

B1.0

-First Plugin Release, this is the beta. -Hit a mob with a stick and get an egg!(Right click)

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