SideKickEconomy - A new innovation.
SideKick originally had a built in economy system, with this plugin, we separated it so more users can use the economy system without having to download SideKick itself. Now what's the catch? Just another economy plugin? No! SideKickEconomy is a easy to use plugin, with a config to show you who registers the transactions; same features iConomy has!
You can access our API through these java classes: Economy, Menu, and Permissions. This is a easy way to hook your custom plugins through SideKickEconomy to create your own Add-On.
•Full economy system.
•Easy to use.
•Administration commands for managing the economy.
•Config showing all transations and user's balance.
|•/Economy||- Shows SideKickEconomy's command menu.|
|•/S Pay [Username] [Amount]||- Pays a user|
|•/S Give [Username] [Amount]||- Gives a user money|
|•/S Set [Username] [Amount]||- Sets users money|
|•/S Take [Username] [Amount]||- Takes money from user.|
-Permission to use /S Money
-Permission to use /S Pay [Username] [Amount]
-Permission to use /S Give [Username] [Amount]
-Usually for Administration or managing the economy.
-Recommended for Admins
-Permission to use /S Set [Username] [Amount]
-Usually for Administration or managing the economy
-Recommended for Admins
-Permission to use /S Take [Username] [Amount]
-Usually for Moderation
-Recommended for Moderators
Developers may also help out on many of our projects by creating pull requests at www.Github.com/ProjectTeam
String playername = //Get The Players name Economy.addMoney(playername, amount); //Adds money to current balance Economy.subtractMoney(playername, amount); //Subtracts money from current balance Economy.getMoney(playername); //Returns the players money Economy.setMoney(playername, amount); //Sets balance of a user Economy.hasMoney(playername); //Checks if a player has money Economy.hasAccount(playername); //Checks if a player has a Account Economy.createDefaultAccount(playername); //Sets a user a account with $30 Economy.removeMoney(playername); //Removes all money from a user
Permisssion.hasNode(node); //Sets if a player has permission node "SideKickEconomy.(Node), if player does not, returns a message saying so.
Player player = (Player)sender; //or for a event Player player = event.getPlayer(); Menu.EcoMenu1(player); //Sends EcoMenu1 to player