Shopkeepers
Set up custom villager shopkeepers that sell exactly what you want them to sell and for what price. You can set up admin shops, which have infinite supply, and you can also set up player shops, which pull supply from a chest.
It will also prevent any other trades with non-shopkeeper villagers, if you want it to.
For those who are simply looking for a convenient way to modify the trades of vanilla villagers (as an alternative to using complex Minecraft commands), the plugin also includes a graphical editor for regular villagers and wandering traders.
Basic Features
- Easily create villager shopkeepers that trade the items you want them to trade.
- Admins shops with infinite supplies.
- Player shops which pull supplies from a chest.
- Different types of player shops: selling, buying, trading, and selling books.
- Various supported mob types to represent your shopkeeper, sign shops, and Citizens (NPC) shops.
- Editor for regular villagers and wandering traders.
- Many configuration options.
- Translatable messages.
- Open source (Source code on GitHub)
Supported server versions
Shopkeepers supports the latest versions of Bukkit / Spigot.
Note that this plugin is created to work with CraftBukkit (or alternatively Spigot). Bukkit does not have an API for some of the things necessary to make this plugin work. This means that other server software (Tekkit, Forge, Cauldron, etc.) will not work with this plugin.
Other CraftBukkit or Spigot derivatives/forks might work, but are not officially supported. So if you run into issues while using those, try to reproduce your issue on a fresh and up-to-date Spigot server first.
Getting started
All documentation can be found in the wiki:
- Downloads and changelogs for all files
- Installation
- Translations
- Configuration
- Permissions
- Creating shops
- Commands
- Frequently Asked Questions
Showcase
Admin shops:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Player shops (ex. selling items):
Fill the shop chest with supplies:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Video Tutorials
More video tutorials can be found in the wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Video-Tutorials
Tutorial by Donnie, explaining the setup of the different shop types:
Tutorial by Fan Staaff showing the setup of the different shop types in detail:
Tutorial by LastKing2X,showing the setup of the different shop types:
Spanish tutorial by Ajneb97, also mentioning placeholder items and various config options:
Statistics
This plugin uses bStats to collect anonymous plugin usage statistics. This helps me to determine how many servers are using the plugin, which Minecraft versions it is used with the most, and to which degree the different features are used.
Here is a list of all currently tracked information:
- Common information: The number of servers using the plugin, the number of players on these servers, online mode, Minecraft version, plugin version, core count, system arch, operating system, server country, Java version.
- Shopkeepers specific information: Whether specific related plugins are used (Citizens, Towny, WorldGuard, Gringotts, other Vault economy plugins), number of shops, whether player shops are used, whether certain features are enabled in the config (ex. WorldGuard/Towny compatibility, Citizens shops, delayed saves, colored names, chest protection, removal of inactive shops, tax rate, strict item comparison, purchase logging, disabling of other villagers, ..), the number of worlds containing shops.
- All information can be publicly viewed here: https://bstats.org/plugin/bukkit/Shopkeepers/
If you want to disable bStats for all plugins on your server, edit the file plugins/bStats/config.yml, or alternatively disable it only for Shopkeepers by setting 'enable-metrics' to 'false' inside the Shopkeepers config.
Known potential issues
A list of known potential issues of the latest version of Shopkeepers can be found in the wiki: This documents differences between Minecraft/Spigot versions, and existing Minecraft/Spigot issues related to Shopkeepers.
If you run into an issue, check if this list already contains and maybe offers information on how to handle it.
Have issues or further questions?
If you have a pressing issue or simple question, you can join the discord server and ask other plugin users for help:
But submitting a ticket is the best way to get help or report a problem with the plugin.
Before submitting a ticket:
- Check if your question is already answered in:
- The documentation (wiki).
- The FAQ.
- The Known Issues.
- Check if there is already another ticket for your issue.
Before reporting an issue:
- Try to reproduce your issue when using:
- The latest versions of Spigot and Shopkeepers.
- No other plugins.
- No kinds of other server or client mods.
When reporting an issue:
- Provide the versions you are using of Minecraft, Spigot and Shopkeepers.
- Provide a detailed description of your problem and add as much information as possible which could help reproducing the issue.
- If possible, include step-by-step instructions on how to reproduce the issue on a fresh Spigot server.
Donations
If you like this plugin, consider supporting its developers by making a donation:
- To blablubbabc (current maintainer: Dec 2013 - today)
- To nisovin (former author: Aug 2012 - Dec 2013)
A big "thank you" to everybody who is keeping the motivation up through donations!
Minecraft-Servers-Listing.com | TRS Game Servers | terminalserver.us |
Minewind | mercurialmusic | timitimitimi |
FatherWh0 (merchantvillages.com) | lukeeexd (tws-mc.com) | PapaJuan |
EmeraldHaze (Ninjalette) | Espen | kbtalkin |
Dimo (Beyond Vanilla) | RefugiaCraft | Frilioth |
Tabletopcheese | Observant Minecraft Server | Ren Binden |
BadWolfMC |
Want to help?
The less I have to do myself, the more time I have to write plugins. Therefore I am looking for someone who would be willing to get involved in the project. That could for example mean:
- Keeping the documentation (the wiki) up-to-date with plugin updates.
- Improving the existing documentation.
- Creating and maintaining translations.
- Help managing issues and answering questions of users.
If you are a programmer with experience in writing bukkit plugins, or have ideas on how you can contribute to the project beyond that, let me know as well! If you are interested, feel free to contact me via PM.
Beyond that, everybody is invited to help others with issues and questions in the issue tracker, comment section, and the discord channel! Also consider contributing translations!
Third-Party Add-On Plugins
Sometimes, a feature is either to specific to include directly into the Shopkeepers plugin, or I did not yet have the time to add something similar myself. The plugins listed here extend the functionality of the Shopkeepers plugin.
These plugins are maintained by other community members. You need to check for yourself whether they are still up-to-date and compatible with the latest Shopkeepers version. If you run into issues while using any of these add-ons, try to first reproduce your problem without any add-ons before you report it.
- Shopkeepers List: Adds commands and inventory-based GUIs to browse shops and find shops that trade a specific item.
- ShopkeepersNavAddon: Adds inventory-based GUIs that allow you to browse all player shops, all admin shops, and to find shops that trade a specific type of item. You can teleport to a particular shopkeeper by clicking a button inside the GUI.
This plugin also integrates support for trading with Vault-based currency, but does so by replacing Shopkeepers' normal trade handling.
If you have also written an add-on plugin and want it listed here, let me know!
@JustinFatalx
This shouldn't happen, and I am unable to reproduce it. When the plugin is disabled it despawns all shopkeepers, and respawns them again when it is enabled. Can you tell me exactly how to make this happen?
I found a bug.
When you have Shopkeepers setup and you restart the server it will spawn the same type of villager in same spot as Shopkeeper but it is just a normal villager that can be killed.
@Zuxi9
I was actually already planning this! It should be in the next version.
@izak1245
Are you running the most up-to-date Craftbukkit build?
Hi I love this idea for this plugin but when I try and set up a trade it looks like its working then my friend trys trading and it says someone else is already trading when no one else is on but me so neither one of us can trade any ideas why? Thanks!
I have a suggestion, maybe in the second trading slot for player shops you could configure a second currency item for more expensive trades. For instance an emerald block so instead of only being able to go up to 64 emeralds you could go up to 640 emeralds if you put a stack of emeralds in the first slot and a stack of emerald blocks in the second. Thank you for your time you put into this plugin, its really coming along!
This plugin has great potential. Rather than coding it to support any one economy, I would suggest using a economy API (ex. Register). This would allow you to support several economy platforms. BOSEconomy, for example which is one of my favorites.
@wawaamp
it does not have to be forced but it could also have 2 option economy plugin or pay whit emeralds
@wawaamp
i agree completely with you. This is exactly the plugin I was looking for. Thank you so much nisovin.
i'm going to base my whole economy on this plugin if it works. emerald based sales is exactly what i want for my server, i've disabled all the money, balance, economy stuff.
i would therefore ask you, nay, beg you to never add forced iconomy integration into this plugin. as it's not needed. it would simply add bloat.
i'm going to test this out right now.
edit: tested and it works fabulously, this is exactly what i wanted. cheers lad.
Hope iConomy and Emeralds can be somehow combined to be used as currency.
nice plugin :P can you also make it so you can pay whit an economy plugin?
@nisovin
Thanks, Was wandering if at all it was possible to get this to work with Enderchests because I was thinking it would be really cool to sit back at your home/base and collect/add items from any where you choose!
@Tobias2289
Have you updated your Craftbukkit build? Make sure you're up-to-date.
Bug, Nothing in cmd window. When I use one of the villagers then exit then go back it says the villager is in use. I have to go and use another villager then go back to the one I want to access. Btw I really want to say how great this plugin is and I LOVE it. Best Shop Plugin I have seen to date. Really love using it sofar and can't wait to see what else comes from this. This is already GREAT!
Possible idea to implement a currency. Have a command like /shopkeeper money set input/output [amount] or something. Do that for both the input and output. Then when the player trades with the villager. It appears as gold bars with a number on them. If the input is 5000 money. Then the gold bars would say 5k. Then when they player did the trade, he receives 5k. Could be a little tough to get working well. But you do great work. I think you can. do it. Great plugin!
wow in a just a few days you have created probably the best shop system ive ever seen. Just amazing!
Nisovin you are a hero.
New version uploaded! The latest version has a config file that lets you modify a lot of the features, and it also has a few other changes. Delete your old config file to get the new one.
@nisovin
I wouldn't know what to suggest for using currency plugin, but what about changing the "currency" item. MM could be used for custom coins and there are some mods also add currency. Could you make an entry in the config for changing the currency item from emeralds.
@nisovin
Thank you so much. They disappear on /shopkeeper reload with worldguard flags