Shopkeepers
Set up custom villager shopkeepers that sell exactly what you want them to sell and for what price. You can set up admin shops, which have infinite supply, and you can also set up player shops, which pull supply from a chest.
It will also prevent any other trades with non-shopkeeper villagers, if you want it to.
For those who are simply looking for a convenient way to modify the trades of vanilla villagers (as an alternative to using complex Minecraft commands), the plugin also includes a graphical editor for regular villagers and wandering traders.
Basic Features
- Easily create villager shopkeepers that trade the items you want them to trade.
- Admins shops with infinite supplies.
- Player shops which pull supplies from a chest.
- Different types of player shops: selling, buying, trading, and selling books.
- Various supported mob types to represent your shopkeeper, sign shops, and Citizens (NPC) shops.
- Editor for regular villagers and wandering traders.
- Many configuration options.
- Translatable messages.
- Open source (Source code on GitHub)
Supported server versions
Shopkeepers supports the latest versions of Bukkit / Spigot.
Note that this plugin is created to work with CraftBukkit (or alternatively Spigot). Bukkit does not have an API for some of the things necessary to make this plugin work. This means that other server software (Tekkit, Forge, Cauldron, etc.) will not work with this plugin.
Other CraftBukkit or Spigot derivatives/forks might work, but are not officially supported. So if you run into issues while using those, try to reproduce your issue on a fresh and up-to-date Spigot server first.
Getting started
All documentation can be found in the wiki:
- Downloads and changelogs for all files
- Installation
- Translations
- Configuration
- Permissions
- Creating shops
- Commands
- Frequently Asked Questions
Showcase
Admin shops:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Player shops (ex. selling items):
Fill the shop chest with supplies:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Video Tutorials
More video tutorials can be found in the wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Video-Tutorials
Tutorial by Donnie, explaining the setup of the different shop types:
Tutorial by Fan Staaff showing the setup of the different shop types in detail:
Tutorial by LastKing2X,showing the setup of the different shop types:
Spanish tutorial by Ajneb97, also mentioning placeholder items and various config options:
Statistics
This plugin uses bStats to collect anonymous plugin usage statistics. This helps me to determine how many servers are using the plugin, which Minecraft versions it is used with the most, and to which degree the different features are used.
Here is a list of all currently tracked information:
- Common information: The number of servers using the plugin, the number of players on these servers, online mode, Minecraft version, plugin version, core count, system arch, operating system, server country, Java version.
- Shopkeepers specific information: Whether specific related plugins are used (Citizens, Towny, WorldGuard, Gringotts, other Vault economy plugins), number of shops, whether player shops are used, whether certain features are enabled in the config (ex. WorldGuard/Towny compatibility, Citizens shops, delayed saves, colored names, chest protection, removal of inactive shops, tax rate, strict item comparison, purchase logging, disabling of other villagers, ..), the number of worlds containing shops.
- All information can be publicly viewed here: https://bstats.org/plugin/bukkit/Shopkeepers/
If you want to disable bStats for all plugins on your server, edit the file plugins/bStats/config.yml, or alternatively disable it only for Shopkeepers by setting 'enable-metrics' to 'false' inside the Shopkeepers config.
Known potential issues
A list of known potential issues of the latest version of Shopkeepers can be found in the wiki: This documents differences between Minecraft/Spigot versions, and existing Minecraft/Spigot issues related to Shopkeepers.
If you run into an issue, check if this list already contains and maybe offers information on how to handle it.
Have issues or further questions?
If you have a pressing issue or simple question, you can join the discord server and ask other plugin users for help:
But submitting a ticket is the best way to get help or report a problem with the plugin.
Before submitting a ticket:
- Check if your question is already answered in:
- The documentation (wiki).
- The FAQ.
- The Known Issues.
- Check if there is already another ticket for your issue.
Before reporting an issue:
- Try to reproduce your issue when using:
- The latest versions of Spigot and Shopkeepers.
- No other plugins.
- No kinds of other server or client mods.
When reporting an issue:
- Provide the versions you are using of Minecraft, Spigot and Shopkeepers.
- Provide a detailed description of your problem and add as much information as possible which could help reproducing the issue.
- If possible, include step-by-step instructions on how to reproduce the issue on a fresh Spigot server.
Donations
If you like this plugin, consider supporting its developers by making a donation:
- To blablubbabc (current maintainer: Dec 2013 - today)
- To nisovin (former author: Aug 2012 - Dec 2013)
A big "thank you" to everybody who is keeping the motivation up through donations!
Minecraft-Servers-Listing.com | TRS Game Servers | terminalserver.us |
Minewind | mercurialmusic | timitimitimi |
FatherWh0 (merchantvillages.com) | lukeeexd (tws-mc.com) | PapaJuan |
EmeraldHaze (Ninjalette) | Espen | kbtalkin |
Dimo (Beyond Vanilla) | RefugiaCraft | Frilioth |
Tabletopcheese | Observant Minecraft Server | Ren Binden |
Want to help?
The less I have to do myself, the more time I have to write plugins. Therefore I am looking for someone who would be willing to get involved in the project. That could for example mean:
- Keeping the documentation (the wiki) up-to-date with plugin updates.
- Improving the existing documentation.
- Creating and maintaining translations.
- Help managing issues and answering questions of users.
If you are a programmer with experience in writing bukkit plugins, or have ideas on how you can contribute to the project beyond that, let me know as well! If you are interested, feel free to contact me via PM.
Beyond that, everybody is invited to help others with issues and questions in the issue tracker, comment section, and the discord channel! Also consider contributing translations!
Third-Party Add-On Plugins
Sometimes a feature is either to specific to include it directly into the Shopkeepers plugin, or I did not yet have the time to add something similar myself. The plugins listed here extend the functionality of the Shopkeepers plugin.
These plugins are maintained by other community members. If you run into issues while using any of these add-ons, try to first reproduce your problem without any add-ons before you report it.
ShopkeepersNavAddon(abandoned): Adds inventory-based GUIs that allow you to browse all player shops, all admin shops, and to find shops that trade a specific type of item. You can teleport to a particular shopkeeper by clicking a button inside the GUI.
This plugin also integrates support for trading with Vault-based currency, but does so by replacing Shopkeepers' normal trade handling.
If you have also written an add-on plugin and want it listed here, let me know!
@MinecraftAdmin
I'm just trying to help here. Besides, I'd be exposing my server to retaliation if I were to screw with other people's (see our little Greentext plugin, it has connection info).
@MinecraftAdmin
You can have someone verify it. It has its caveats, but it works.
There's a duplication issue with player shops and shift clicking items no longer works, for instance.
I just don't see a reason to do an official release through Bukkit, because I assume this isn't abandonware, and we can't submit pull requests. Source code is available, though, so that's how we've managed to update it.
@Vitaminous
We appreciate the gesture, but I think its best to wait for the authors Bukkit
check-passed version rather than downloading one from mediafire. My 2 cents.1.5 Compatibility update by our server's coder:
Link Removed: http://www.mediafire.com/?f738xph5qzvse50
@Grichecth
thanks bro :)
The plugin is not compatible with the newest version of spigot :( Can you please fix it? Because I need ist to play on 1.5...
@Grichecth
Thanks so much!
@Grichecth
Thanks for the mini updated jar. Works flawlessly.
@LordEcchi
Oh awesome. Thanks!
@monstercat101
There isn't a bukkit build of 1.5 for Dev's to update to yet. If you're using Spigot to fake 1.5, look at my previous post.
Broke with new update
Is there a way to stop the "[Warning] [Shopkeepers] Shopkeeper .... missing, respawn successful" messages from spamming the console?
For those that need it to work with Spigots 1.5, Here you go https://www.dropbox.com/s/a6jm26pd1dz3aqg/Shopkeepers.jar
Do NOT use this when 1.5 ACTUALLY comes around, Bad things might happen.
@Grichecth
I need this plugin updated for the same reason too.
Any way a 'ignoreminecraftversion' could get added to the configs? Spigot now has an option to changed to the latest snapshot protocol (Great for 1.5) and Shopkeepers won't load because it thinks its actually on a different version of MC.
@netherfoam
In the shopkeeper interface, click the fire.
How does one delete a shopkeeper?
Abyss wands are breaking when shopkeepers reloads
http://dev.bukkit.org/server-mods/abyss/
:(
I really love this plugin, and it's actually proven far more useful than I originally thought as well. I'm using the shopkeepers as "questgivers" in mmo-type dungeons that I am constructing on my server. I do, however, have two requests (if they're at all even possible). One: could you make it so that the admin can specify how many times you can trade with a shopkeeper? For instance, if I want my 'questgivers' be be able to be traded only once, to avoid players taking additional items and selling/collecting them. Ideally, this could be an opting on a per-shop basis, but that seems improbable, so a general config option for all of them would be nice.
Secondly, is it at all possible to allow trades for nothing? If I just wanted the shopkeeper to give away an item?
Keep up the good work. :D
Oh, I was wondering if you would rethink your stance on Vault.
If we did this it could work with my semi-virtual economy. Money on my server are gold ingots and emeralds, I'm using Gringotts so vaults make the physical money virtual (think debit cards). I'm wondering if you hooked this into vault if I could have named items "wallets" or "debit" something that when traded to a villager it would be able to withdraw the appropriate amount directly from the user's vault, instead of requiring the physical money items