Shopkeepers
Set up custom villager shopkeepers that sell exactly what you want them to sell and for what price. You can set up admin shops, which have infinite supply, and you can also set up player shops, which pull supply from a chest.
It will also prevent any other trades with non-shopkeeper villagers, if you want it to.
For those who are simply looking for a convenient way to modify the trades of vanilla villagers (as an alternative to using complex Minecraft commands), the plugin also includes a graphical editor for regular villagers and wandering traders.
Basic Features
- Easily create villager shopkeepers that trade the items you want them to trade.
- Admins shops with infinite supplies.
- Player shops which pull supplies from a chest.
- Different types of player shops: selling, buying, trading, and selling books.
- Various supported mob types to represent your shopkeeper, sign shops, and Citizens (NPC) shops.
- Editor for regular villagers and wandering traders.
- Many configuration options.
- Translatable messages.
- Open source (Source code on GitHub)
Supported server versions
Shopkeepers supports the latest versions of Bukkit / Spigot.
Note that this plugin is created to work with CraftBukkit (or alternatively Spigot). Bukkit does not have an API for some of the things necessary to make this plugin work. This means that other server software (Tekkit, Forge, Cauldron, etc.) will not work with this plugin.
Other CraftBukkit or Spigot derivatives/forks might work, but are not officially supported. So if you run into issues while using those, try to reproduce your issue on a fresh and up-to-date Spigot server first.
Getting started
All documentation can be found in the wiki:
- Downloads and changelogs for all files
- Installation
- Translations
- Configuration
- Permissions
- Creating shops
- Commands
- Frequently Asked Questions
Showcase
Admin shops:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Player shops (ex. selling items):
Fill the shop chest with supplies:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Video Tutorials
More video tutorials can be found in the wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Video-Tutorials
Tutorial by Donnie, explaining the setup of the different shop types:
Tutorial by Fan Staaff showing the setup of the different shop types in detail:
Tutorial by LastKing2X,showing the setup of the different shop types:
Spanish tutorial by Ajneb97, also mentioning placeholder items and various config options:
Statistics
This plugin uses bStats to collect anonymous plugin usage statistics. This helps me to determine how many servers are using the plugin, which Minecraft versions it is used with the most, and to which degree the different features are used.
Here is a list of all currently tracked information:
- Common information: The number of servers using the plugin, the number of players on these servers, online mode, Minecraft version, plugin version, core count, system arch, operating system, server country, Java version.
- Shopkeepers specific information: Whether specific related plugins are used (Citizens, Towny, WorldGuard, Gringotts, other Vault economy plugins), number of shops, whether player shops are used, whether certain features are enabled in the config (ex. WorldGuard/Towny compatibility, Citizens shops, delayed saves, colored names, chest protection, removal of inactive shops, tax rate, strict item comparison, purchase logging, disabling of other villagers, ..), the number of worlds containing shops.
- All information can be publicly viewed here: https://bstats.org/plugin/bukkit/Shopkeepers/
If you want to disable bStats for all plugins on your server, edit the file plugins/bStats/config.yml, or alternatively disable it only for Shopkeepers by setting 'enable-metrics' to 'false' inside the Shopkeepers config.
Known potential issues
A list of known potential issues of the latest version of Shopkeepers can be found in the wiki: This documents differences between Minecraft/Spigot versions, and existing Minecraft/Spigot issues related to Shopkeepers.
If you run into an issue, check if this list already contains and maybe offers information on how to handle it.
Have issues or further questions?
If you have a pressing issue or simple question, you can join the discord server and ask other plugin users for help:
But submitting a ticket is the best way to get help or report a problem with the plugin.
Before submitting a ticket:
- Check if your question is already answered in:
- The documentation (wiki).
- The FAQ.
- The Known Issues.
- Check if there is already another ticket for your issue.
Before reporting an issue:
- Try to reproduce your issue when using:
- The latest versions of Spigot and Shopkeepers.
- No other plugins.
- No kinds of other server or client mods.
When reporting an issue:
- Provide the versions you are using of Minecraft, Spigot and Shopkeepers.
- Provide a detailed description of your problem and add as much information as possible which could help reproducing the issue.
- If possible, include step-by-step instructions on how to reproduce the issue on a fresh Spigot server.
Donations
If you like this plugin, consider supporting its developers by making a donation:
- To blablubbabc (current maintainer: Dec 2013 - today)
- To nisovin (former author: Aug 2012 - Dec 2013)
A big "thank you" to everybody who is keeping the motivation up through donations!
Minecraft-Servers-Listing.com | TRS Game Servers | terminalserver.us |
Minewind | mercurialmusic | timitimitimi |
FatherWh0 (merchantvillages.com) | lukeeexd (tws-mc.com) | PapaJuan |
EmeraldHaze (Ninjalette) | Espen | kbtalkin |
Dimo (Beyond Vanilla) | RefugiaCraft | Frilioth |
Tabletopcheese | Observant Minecraft Server | Ren Binden |
Want to help?
The less I have to do myself, the more time I have to write plugins. Therefore I am looking for someone who would be willing to get involved in the project. That could for example mean:
- Keeping the documentation (the wiki) up-to-date with plugin updates.
- Improving the existing documentation.
- Creating and maintaining translations.
- Help managing issues and answering questions of users.
If you are a programmer with experience in writing bukkit plugins, or have ideas on how you can contribute to the project beyond that, let me know as well! If you are interested, feel free to contact me via PM.
Beyond that, everybody is invited to help others with issues and questions in the issue tracker, comment section, and the discord channel! Also consider contributing translations!
Third-Party Add-On Plugins
Sometimes a feature is either to specific to include it directly into the Shopkeepers plugin, or I did not yet have the time to add something similar myself. The plugins listed here extend the functionality of the Shopkeepers plugin.
These plugins are maintained by other community members. If you run into issues while using any of these add-ons, try to first reproduce your problem without any add-ons before you report it.
ShopkeepersNavAddon(abandoned): Adds inventory-based GUIs that allow you to browse all player shops, all admin shops, and to find shops that trade a specific type of item. You can teleport to a particular shopkeeper by clicking a button inside the GUI.
This plugin also integrates support for trading with Vault-based currency, but does so by replacing Shopkeepers' normal trade handling.
If you have also written an add-on plugin and want it listed here, let me know!
In reply to callysta17:
Nope, only Java edition
please add the possibility to mark another chest for the emeralds
In reply to winchester_hots:
It's on my todo list: https://github.com/Shopkeepers/Shopkeepers/issues/595
Can you tell me how I move a gamer store to another place?
In reply to winchester_hots:
It's not possible currently to do in-game. Either recreate it, or manually change the coordinates inside the save.yml file.
Is there any way to have more than 1 chest for the same npc ?, or make at least 1 chest item never be sold? so you could use other funneled chest to always supply it!
In reply to winchester_hots:
You can only link a single chest currently. You can use a double chest though.
If you want to resupply items via hoppers, you can disable Shopkeepers' item movement protection in the config. But this can also be abused by other players then, so you will then have to make sure that only the owner is able to use hoppers with that chest (eg. by using a region protection plugin and only using shops in protected regions).
In reply to blablubb:
Actually I want a chest to be automatically filled, but with different items, but if there is no placeholder in the chest when an item ends another different one goes in its place.
i created giant in shopkeeper, but i don't know how can i delete him. Please help
edit: the window does not open after clicking on him
In reply to Forge_User_72549700:
If interacting with it doesn't work, you might have to go into the save.yml file and manually remove the entry for that shop there. Make a backup of your save.yml file first though.
In reply to blablubb:
ok thanks. now it work
Is there a option so non mods can use all the mobs instead of the select few provided?
In reply to Ima_Builder:
You have to setup the permissions for that, either using a permissions plugin, or by using bukkit's permissions.yml to setup a set of default permissions for your players. See the wiki for the permission nodes your players need for the different mobs.
would it be possible to choose the store creation item based on your lore?
In reply to winchester_hots:
You can already specify a required lore for the shop creation item. Or do you mean something differently?
In reply to blablubb:
I just didn't understand this because I just found where to change the item type and not the creation item's lore
In reply to winchester_hots:
Yeah, you have to check out the wiki regarding all the different options you have for items: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Configuration
Hello,
is there a way to use it with economy ( Vault )?
Example: Create define item with command and Amount like /skeepers economy 5000 , than i get the item and can put it for cost and in Item Description and name is the amount of 5000 Dollars? On Buy it transfer the amount from Account Buyer to Seller.?!
In reply to Bl4ckSkull666:
Nope. You will currently have to find another plugin to do the item <-> vault money conversion.
Hey guys, I'm just looking into this plugin and I was wondering if when players create a shop and sell items, do the item that they sold them for go into the chest so that they can retrieve them?
For example if I sold an elytra for 20 diamonds, would I be able to collect the diamonds from the chest? Or do they go somewhere else?