v1.72
Details
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FilenameShopkeepers.jar
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Uploaded by
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UploadedMay 1, 2016
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Size291.71 KB
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Downloads9,149
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MD53b4177ac292b4dc3b9dd53e8ac4552a3
Supported Bukkit Versions
- 1.9
- 1.8
Changelog
v1.72 for MC 1.9.x, 1.8.x, 1.7.10
This update contains a change, which might require you to update your permissions.
- Changed the setTradePerm permissions to 'shopkeeper.settradeperm' (all lower-case), to match the other permissions and potentially cause less trouble with certain permissions plugins.
- Fixed a typo in the default config: 'msg-trade-perm-removed' instead of 'term'.
- Fixed an issue related to the shopkeeper citizens trait when either shopkeepers or citizens are not running: Unregistering shopkeeper citizens trait whenever shopkeepers or citizens get disabled. And added an additional check to ignore shopkeeper citizens trait attachments if shopkeepers isn't currently running (just in case).
- Removed the restrictions of not being able to open shops while holding a villager egg in the hand by slightly changing the way the villager trading menu gets opened for past minecraft versions.
- Removed the no longer used 'msg-cant-open-shop-with-spawn-egg' message.
- Fix: The remote command should now work again.
- Added: Preventing shopkeepers from entering vehicles.
- Improved filtering out of faulty trading offers in the saved data.
- Fixed: The shop creation item, the hire item and the currency item get now automatically set to their defaults if they are invalidly set to AIR in the config. The (high) zero currency items should now even work in the player shop editors if being of type AIR.
- If the trade for a written book fails players can sometimes still open and read the book if they close the shop and click the temporary fake book in their inventory fast enough. There is not much I can do about this..
- Server crashes and improper shutdowns might cause living non-citizens shopkeeper entities to duplicate sometimes.
- The 'always-show-nameplates' setting is no longer working on MC 1.8.
- Compatibility with older bukkit versions is untested. If you encounter any problems let me know and I will look into it.
- A bunch of entity types are only meant for experimental usage. They might cause all kinds of issues if used. See changelog of v1.50.
- In the latest MC 1.8.x versions default minecraft trading logic has slightly changed (and by that those of shopkeepers as well): if a trade requires an item with special data (like a custom name, etc.) minecraft is now only allowing this trade, if the offered item is perfectly matching, including all special item data and attributes.
- MC 1.9 has changed how the different spawn eggs are differentiated internally. All spawn eggs now have the data value 0 and there is no API in bukkit yet which would allow me to check which type of spawn egg a player is holding. In order to get the shop creation via item working for now, you will have to either change the data value of the shop creation item to 0 (which will however let ALL types of spawn eggs act like the creation item), or you change the creation item type all together.