Tiny encoding changes of the included german translation file (let me know if this works for you if you use it)
Fixed: the trade not being blocked if there is a similar trade existing (only the current trade gets checked now)
Probably fixed: Shopkeeper entities (villagers) duplicating sometimes. This was caused by plugins which manually unload chunks without calling an event (without letting us know). We now work-around this by loading the chunk whenever we want to remove the entity again. Edit: Please let me know if this is still an issue.
Probably fixed: Chunks kept loaded due to the same reason above: plugins not letting us know that they have unloaded the chunk. We now load the chunk only once and request an ordinary ChunkUnload which will then remove and deactivate the Shopkeeper when the chunk gets unloaded by that request. (Edit: seems to still be not fixed -> craftbukkit seems to not call an ChunkUnloadEvent if saving is disabled :( )