Colors are now supported in shopkeeper names, but you will need to add the ampersand symbol to the name-regex option
Added bypass-spawn-blocking option, which should bypass villager spawns being blocked by other plugins
Beta3:
Added new command to remotly open admin shops via "/shopkeeper remote <shopname>" which needs the new "shopkeeper.remote" permissions node
Fixed: shop entity-types are now correctly being checked, if they are enabled in the config, before they are created
Fixed: an empty save.yml file should no longer cause an error
Citizens2 NPC's are now ignored when being clicked
Added a few new settings to allow naturally spawned villagers to be "hired" (a certain amount of shop-hire items can be traded for the shop creation item). By default turned off.
Added new messages to be configureable now. Make sure to update your translations.
Tiny change: the items in the trading slots now have to also match the required number of their corresponding slots. [Ticket 210]
Release:
Fixed: preventing of the regular usage of the shop creation item did not work properly
FIxed: players could loose their spawn eggs when clicking a living shopkeeper (clicking with spawn eggs in hand is now blocked)
Fixed: some NPE when sign shops had no name
Fixed: name plate prefix / coloring going lost under certain conditions. Also the entity name / name plate are now removed, if name plates are disabled in the config (before they were simply left they way they are)
Changed: empty messages are now skipped (quick solution to disable certainmessages)
Added: item data settings for the delete, hire and name item.
Added: buttons can now have configurable item lore
There are probably a few new messages in the config