Ships
Ships
Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
Translate Core |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
Airship | Link |
Ship | Link |
Marsship | Link |
Submarine | Link |
Plane | Link |
Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
Name | ID | Description |
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Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
Permission node | Description |
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ships.cmd.info |
Allows the player to use the command '/ships info' |
ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
ships.move.own.ships.airship | Allows a player to move own airship |
ships.move.own.ships.watership | Allows a player to move own ship |
ships.move.own.ships.marsship | Allows a player to move own marsship |
ships.move.other.ships.airship | Allows a player to move anyones airship |
ships.make.ships.airship | Allows a player to make a airship |
ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
In reply to ellimist_prime:
In reply to ellimist_prime:
Good news everyone.
So it is 1:13 in the morning and I have just found out that Bukkit has released a 1.13 build of mc pre release 7.
This means i can finally test Ships for 1.13 and fix any issues that arise before its public release (Ships 5.1) so yay bukkit.
Before everyone runs off to download this 1.13 version of Bukkit, I advise reading the forum post on the Spigot home page, goes into detail about 1.13 Bukkit in terms of this pre release and for the real thing when it releases.
If you bothered to read the developer notes on that page (most people are not developers to I except you to skip it) you will know that the Bukkit API for 1.13 is not finished and could change before its public release, so Ships may need to change too before its public release as well.
I will hopefully have more news later on.
Hey Mose!
my server admin is running version 5.0.1.14 of your plugin on minecraft version 1.12.2
couple of questions:
1) is this version compatible with the version of MC listed above?
2) how do I know what I am missing for the purposes of making an airship? I've constructed something that i am certain is > 60% wool, but i dont have any response from the signs at all. I made the 4 required signs for this item, and put the requisite block on fire like in your video. it registers that i have a ship, and that there's fuel. the issue i see is it doesnt do anything when i steer the helm or try to gain altitude. Any tips or suggestions?
In reply to giman_val:
In reply to MoseMister:
In reply to giman_val:
What versions work with 1.11.2?
In reply to ChocolateTacoProductions:
i love the plugin it was a bit difficult to realize the ship was too big at first but i figured it out but i cant seem to figure out how to make the eot work and i cant go into the config to check if eot came enabled or not to see if its me any suggestions on how to get it to work
In reply to hamer518:
Hey, I'm loving the plugin lots but for my friends on our server, I made a massive ship that wont move because of it using certain blocks, like Sea Lantern and Wool? Is there a way for me to edit the config to allow these blocks to be part of the ship?
In reply to Forge_User_64393596:
In reply to MoseMister:
In reply to Forge_User_64393596:
Hey, I was wondering what the ship requirements were? I wasn't sure how to find them without going through the config files and I have no clue what half of them mean lol. Thanks in advance <3
In reply to DxT_stegosaurus:
In reply to MoseMister:
Hey is there anyway in the config to lower the fuel consumption from like 1 coal to .1 coal? just was wondering because I want to balance this for my server.
In reply to 1234fireball: