Ships 4.0.2

Details

  • Filename
    Ships.jar
  • Uploaded by
  • Uploaded
    Jun 2, 2014
  • Size
    92.34 KB
  • Downloads
    2,058
  • MD5
    bfc49a0bd7f97de4f848460a439ace54

Supported Bukkit Versions

  • CB 1.7.9-R0.1
  • CB 1.7.2-R0.3

Changelog

Ships 4.0.2

This has all features from Ships 4.0.1 and 4.0.1.1

You must have MoseCraftCore version 1.0.0 to run Ships 4.0.1

fixs

  • fixed UUID sign register bug
  • fixed a bug where stats of vessel would be null
  • fixed a bug where '/ships set <vesselName> <data> <value>' would not change the vessels data

new features

  • fuelSection now gets uploaded to MoseCraft-Core
  • fuelConsumption now gets uploaded to MoseCraft-Core
  • added to 'set' command - fuelSection
  • added to 'set' command - fuelConsumption
  • added more messages
  • added new command - /ships subpilots [vesselOwnerName] <add/remove> <vesselName> <player>
  • added subpilots - have same control as owner of the vessel, but are not shown on the sign
  • added new config option - protectedVessels - only owner of the vessel or subpilots can move the vessel

Ships 4.0.0

You must have MoseCraftCore version 1.0.0 to run Ships 4

New Commands

  1. /Ships - Gives a list of commands
  2. /Ships info - Gives info about the plugin
  3. /Ships check - Checks if the item held in hand is compatible with ships (enabled on Materials list)
  4. /Ships update - Updates the name on the sign (if the sign is selected)
  5. /Ships teleport [player] <VesselName> - teleport yourself to someones vessel (if teleporting to someone elses vessel, the teleport is 'unsafe'
  6. /Ships forceteleport <vesselName> - teleport to your own vessel with a unsafe teleport
  7. /Ships set [player] <Vessel> <Path> <Amount> - changes the stats of a vessel

New Permissions

  1. ships.bypass.factions - bypasses faction land if 'FactionsSupport' is set to true
  2. ships.bypass.worldguard - bypasses worldguard region if 'WorldGuardSupport' is set to true
  3. ships.bypass.* - bypasses worldguard regions and faction land if both 'FactionSupport' and 'WorldGuard' is set to true
  4. ships.command.teleport.own - allows use of the command '/Ships teleport <vesselName>' and '/Ships forceteleport <vesselName>'
  5. ships.command.teleport.others - allows use of the command '/Ships teleport [player] <vesselName>
  6. ships.command.set.own - allows use of the command '/Ships set <vesselName> <path> <amount>'
  7. ships.command.set.other - allows use of the command '/Ships set [player] <vesselName> <path> <amount>'
  8. ships.command.* - allows use of all commands
  9. ships.*.make - allows player to make all types of vessels
  10. ships.*.use - allows player to use all types of vessels
  11. ships.* - sets all permissions (except bypass permissions)

signs

  1. removed '[engine]' and '[boost]' signs
  2. added new sign '[Move]' - This has both features from engine and boost, on one sign
  3. changed '[Ships]' sign a little - the 4th line must have the vessel name on it

vessels

  • these vessels have been seen loads of times in pre releases of 4 and 3.3 but never seen in a full release ... until now
  1. submarine - works like a plane but underwater
  2. lavaship - works like a ship but on lava
  3. motorboat - works like a ship but runs on fuel
  4. steamboat - works like a motorboat but needs a burner

config

  • changed Fuel and AltFuel into Fuels (list of ids)
  • added new option - FactionSupport - links with the plugin Factions
  • added new option - WorldGuardSupport - links with the plugin WorldGuard
  • added new option - CannonsSupport - links with the plugin Cannons (Cannons needs to be up to date)
  • added new option - CustomMessages - activates the Messages.yml file
  • added new option (per vessel) - UseFuelSection - changes the fuel consumption slot
  • added new option - EOTSign - allows users to create the EOT sign
  • added new YML doc - Messages.yml - allows custom messages

other new features

  • if [Ships] sign is right clicked - stats of the vessel will appear - The vessel will also be selected for Command use

fixs

  • fixed furnace eating the wrong fuel but not moving
  • tried to fix fuel consumption eating X2 the amount it should (for planes only)
  • fixed Trapped Chest item fall out
  • fixed bad code from 3.2.6

and a few surprising new features

  • blocks fall out dispensers
  • [eot] movement may make a player teleport to the wrong place (if on the same y axis as the EOT)
  • some blocks may dupe themselves (known are redstone repeaters, iron doors, double wooden doors, pressure plates, signs)