Sewers
Sewers
Recomended Build: v0.5
Latest Version: v0.5
Built For: BB 2771
Compatibility: RB 2771
What is Sewers?
Sewers is a standalone generator that does not depend on other plugins for it to work. It simply generates "Sewers" on newly created chunk, meaning that you don't have to delete your precious world. If want a Sewer below a specific area, for say a city, you can simply input a command and Sewers does its magic! Sewers is still in its beta phase so expect a lot of improvements (including Spout support). The development team put's a lot of effort into Sewers and we have some great supporters!
What is Sewers and what can it do?
Well that's a very good question, Sewers is a plugin for CraftBukkit that generates massive dungeons! Sewers not only creates random tunnels but it also creates a variety of different elements for you to explore. Below are examples of different types of elements/features that Sewers will create when generated.
- Tunnels:
Tunnels are the base of Sewers. The tunnel is made up of the 3 different stone bricks introduced in Minecraft version 1.8 (Adventure update). The tunnel is filled with 1 layer of water, iron bars, cob webs, and a few extra surprises. Tunnels also connect to other tunnels which the player can freely explore. - Pits:
Taller and not as long as tunnels, pits are large holes where water is 3 blocks or higher. Some pits have Iron Bars on the sides that allow water to flow in. - Fallout shelters:
The fallout shelter is like a resting area for a players when they have to leave the server, so when the player comes back there won't be any creepers behind them. They contain bookshelves, torches, a bed, and a chest filled with items that may be useful for survival deep within the sewer. - Sinkholes:
These are massive holes that drop down deep within Minecraftia, may contain torches, broken stone slab staircases, ladders, and water. At the bottom of these Sinkholes, tunnels span off in all directions revealing more Sewer action! (And poo-poo!) - Manholes:
1x1 shafts that lead into the sewers, made up of the same material as the tunnels. - Entrances:
Kind of like fallout shelters, these building contain 1 Large Chest, 1 Crafting Table, and 1 Furnace. They also have Manholes built into them. The Large Chest can contain, Food, Armor, and Boats!
About the Abandoned Update
The Abandoned Update is on the horizon and almost ready for its debut release! The Abandoned Update includes many new features, improvements, and a fully re-coded generator. Lots of work is being put to the Abandoned Update and Sewers should enter the released phase. Below the currently added features:
- Abandoned Entrances:
The boarded off entrances to the abandoned areas of sewers. CAUTION breaking the warning sign may cause severe damage! Released in Pre-Release 3 (The Abandoned Update!) - Graveyards:
Don't disturb the resting souls of the workers, watch out if you do! Released in Pre-Release 3 (The Abandoned Update!) - Cave-Ins:
Blocked off tunnels with treasure at the end. Released in Pre-Release 3 (The Abandoned Update!) - Spider Nests:
Web traps under tunnels that are filled with Cave Spiders! Watch your step! Released in Pre-Release 3 (The Abandoned Update!) - Bridges:
Long broken bridges that cross over lava. Don't fall off! Released in Pre-Release 3 (The Abandoned Update!)
More features are to be release in the Abandoned Update that have not been mentioned here.
Commands
- /sewer create - Creates a Sewer system with a Man Hole at your feet!
And as of the Christmas Dev-Build:
- /sewer create <size> - Creates a Sewer of the designated size (size is number of rooms so 2 would be 1 Entrance and 1 Tunnel)
- /sewer locate - Locates the nearest Sewer and shows you the coordinates
Installation
Sewers is fairly easy to install, simply drop it in your "/plugins" folder, extract the 2 files in the ZIP file, configure the Sewers config file and once satisfied run your server and enjoy Sewers! For more information on configuration you can visit the config page.
Configuration
You can learn more about configuring Sewers here.
Have any issues or ideas?
If you have an issue or an idea, we hesitate that you need to submit a ticket for us to look at and process it. We encourage all Sewers users to submit a ticket instead of a commenting because we might miss your issue or idea. A ticket button is put up on the right hand-side corner next to the download button.
A word of warning
As we have mentioned before, Sewers generates MASSIVE dungeons! Heed our warning that Sewers is not responsible for any damages caused by players generating Sewers. To avoid any sort of problem with our plugin make sure you check that no buildings built underground are in the way of Sewers. You have been warned, and there is no UNDO button to reverse the effect of sewers.
People we love!
You can see a complete list over here at the People we love page.
Wanna give us a little something?
You can visit our Donation page!
This is a newly made main page of sewers so there might be important missing details. If you find anything to be missing please submit a ticket so it is easier to process.
@hammale
I never realized they spawned naturally :o but I knew they weren't random yet. Will you make an option to have them spawn naturally once it's released?
@happypumkin
yes sewers spawn naturally but there all basically the same design :D i was wondering how long it would take for someone to realize that XD
@hammale
Huh....so sewers DO spawn naturally then? Confused -_-
@happypumkin
well frequency is just how many sewers spawn per X chunks. As for them not being random...the new generator will fix that :D
@hammale Oh is the config frequency not working on purpose on the pre release right? Cause I can't seem to make a different looking sewer so I'm guessing it's like that on purpose
@happypumkin
o...that makes sense bout the mushrooms but it kinda sux :D we're looking into spout....
@hammale
Hm...I think the mushrooms are just the normal texture from wherever the red mushroom texture is and it just is attached to the mooshrooms. I beleive the ECreeper effect is in the env. File like with rain/bubbles/etc. I never have looked thu the texture files before but that's my guess
@happypumkin
well now u messed up my pretty little list and were both looking into spout stuff GREAT :D
@happypumkin
there not in the cow file? weird....maybe there like the creeper lightning effect stuff? that weird blue stuff creeprs get when they become eCreepers :D
@hammale
with the cows (if you plan on having sewer cows and using spout and all that stuff) it makes more sense to me to have mooshrooms rather than normal cows in a sewer. I just don't know how to change the mushrooms since they are not in the cow texture. Probably just in the terrain file...hum
@hammale
thanks for the compliment :D it really isn't that hard. If you DO plan on adding some kind of spout feature that needs new mobs textures i can try to make some better ones :) ya it appears bukkitdev does not have any of the [code][/code] stuff :/ and i dont know of a way to get notifications ether :/ kinda miss that from the last plugins list
@happypumkin
lol just ignore my size complaints i figured it out :D o and i dont think bukkitDev has spoilers like bukkit did :(
ZOMG THATS AN EPIC SFISH!!!! time to look back into spout :)
EDIT: ZOMG THERES COWS TO! i dont c how we cant find a way to integrate these one way or another :D
and now that gyro's back we can now in this order:
1. fix generator
2. release 0,3.0
3. work on 0.4.0 the SPOUT update :D
oh and here, i was bored again (not the best but they don't have much texture space to work with): Sewerfish (get it?) Btw on my screen the images look small so i dunno why they are appearing large to you :/ i really need to figure out how to use spoiler tags
just made another one for fun. Still going with the blueish theme. (this is the mooshroom cow but it works with both cow types) k ill stop spamming the comments now with pictures :P
@hammale
do you mean the template skin picture? If u want the original of that i can send u the .png cause all that one is is a screenshot
@hammale
haha thanks. it wasn't hard at all and was the 2nd skin i have made and i think it turned out pretty good :) i based the color off of a Gloomba (A Goomba type in Paper Mario found in the sewers below the main city :P)
SPOUT SUPPORT!!! SPOUT SUPPORT!!!
@happypumkin
hmmm that pic is HUGE! can i have a correct size version :D ill resize it myself for now but i want a good version :)jk i got it resized just fine :D@happypumkin
ZOMG!!!!!!! wth is wrong with you? thats so awsome!!!!! but sadly i can make ur name no larger on the People We Love page :D ill c wat i can do w/ spout when i get a chance :D
@hammale
i present to you: RANDOM SEWER ZOMBIE TEXTURE
cause i was bored today and had an hour or so of free time :P
@happypumkin
I was thinking something like that too. @everyone expect me to be active sunday.