ServerSigns
Please check our Wiki before asking questions or submitting tickets
This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki
ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.
As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.
Source: https://github.com/serversigns/ServerSigns
Main Features:
- No limit: Unlimited commands per ServerSign
- Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
- Messages: Send messages to the player
- Broadcasts: Send messages to the whole server
- Player commands: Executes commands as if the player typed it in chat
- Server commands: Executes commands as if it was executed from the server console
- Delayed actions: Any action can be delayed (from seconds to months)
- Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
- Require permissions: ServerSigns can be set up to require permissions to use
- Grant permissions: Grants players temporary permissions to execute the commands
- Per-sign costs: Bind exp, money, and item costs to ServerSigns
- Protected: Automatically protects every ServerSign and any attached blocks.
- Basic scripting: Implement if/else and return statements in commands on ServerSigns
Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.
This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml
This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns
Click Here to view Tutorial Videos
Known bugs
- ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
Reporting Bugs / Requesting Features
When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.
Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)
When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.
Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.
Can you still use this in 1.11.2?
In reply to Mr_Jacksonville:
Hey is there a way to set it so where when a player right clicks a sign with /svs add /class change Archer (RacesandClasses plugin) on it, is there a way to add permissions when the player clicks? I'm trying to set it to where when the player right clicks, they get the Archer class and they get MagicSpells(from MagicSpells plugin). Right now i set the sign to (/svs add /class change Archer) on the first line and on the 2nd line (/svs grant add magicspells.grant.prayer) It's the correct permission node but it doesn't seem to give the player the Prayer skill.
Apologies for this post being a bit long. Just trying to figure out if theres a way i can add certain perms to be permanent on 1 sign, and then on another sign giving something like /class change Warrior and magicspells.grant.poison (for example) while removing the 1st signs benefits. super sorry about the long text. If i somehow get it working or if you can help me out, i'll deff donate when i get paid.
EDIT:Because the /svs grant add only gives you permission for that one click, do you know how to set it to where when a player clicks the sign, a line like /svs add /give @p <item> (for example) except instead of the nearest player, it activates the command to give to the person that clicked the sign.
TL:DR Is there a way to permanently add a permission to a player, and permanently remove a permission from a player.
yes. it's all in the wiki! http://serversigns.de/wiki/Command_Reference
i'm not familiar with the plugin you're useing, but i believe it can be done!
To temporarilly give a player permission to run a command (permission only given during the execution of the command in that line) use this:
/svs add [p:exact.permission.node1|exact.permission.node2.if.needed] command
---would make the player run the command with the permission(s) stated
you could also just run the command as console: (provided the command being run can target a player aka does not have to run by a player)
/svs add <server> pex user <player> group add mages
---would have the console execute the command and give the user that clicked the sign the mage group
@tldr: know and use your permissions plugin. svs is there to run the commands for you.
PS. personally i believe it's better to add a group to a player and have the group contain all the permission nodes they need. easier to manage in the long run. (ie: add/remove the group to a player instead of 20 perms, one command vs many)
I've been using this plugin for a while an can't find an answer to this question. I want to set up a sign that will run a random command from a list of commands. Is this possible? Any info you could give would help a lot!
untill i know of a better way, see calibeR50's reply to this from a while back.
https://dev.bukkit.org/projects/serversigns/issues/309
bertek41 You have do do /svs add (command)
Hi. Does it works with any other plugin commands ?
Yep, any other plugin commands!
Is this project still active? I see the version is still on "1.9" :/
1.11 update coming out today
Please CalibeR50 update plugin for 1.10-1.11
Thank you very much for working.
Coming out today
project maintained on bukkit site. not curse. what seems to be the problem?
Hey /svs xp 5 don't work i write this and i can't right-click sign and /svs setperms ss.ss don't work i write and plugin say right-click sign but i can't right-click anything 1.8.8 spigot i think this plugin don't work with 1.8.8 because this settings work on 1.8 .
the exp requirement uses levels, not raw experience
you have to use serversigns.use.<w/e_name_you_want> for the permission node
Whenever I try to add the use of ServerSigns to deopped players on PermissionsEX, It never works. I have the perm. copied down exactly as it should be. Here's my code in my permissions file:
groups:
default:
options:
default: true
permissions:
- modifyworld.*
- serversigns.use*
- minecraft.command.gamemode
- minecraft.command.give
- minecraft.command.playsound
- minecraft.command.say
- minecraft.command.setblock
- minecraft.command.fill
- minecraft.command.time
- minecraft.command.toggledownfall
- minecraft.command.weather
- minecraft.command.tp
- minecraft.command.effect
schema-version: 1
All the other perms are working fine. Could anyone try to help me?
"serversigns.use" (no quotes), not serversigns.use*
if you give serversigns.use.* you give then access to ALL things that may require specific perms later.
Hey quick question, what is the correct formatting/syntax for:
Sorry to ask such a dumb question, but for the life of me I cannot figure it out nor can I find any documentation that says.
use underscores instead of spaces in the item name/lore, quotation marks do nothing. (unless you wanted the item's name to have quotation marks in it)