ServerSigns

ServerSigns

Please check our Wiki before asking questions or submitting tickets

This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki

ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.

As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.

Source: https://github.com/serversigns/ServerSigns

Main Features:

  • No limit: Unlimited commands per ServerSign
  • Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
    • Messages: Send messages to the player
    • Broadcasts: Send messages to the whole server
    • Player commands: Executes commands as if the player typed it in chat
    • Server commands: Executes commands as if it was executed from the server console
  • Delayed actions: Any action can be delayed (from seconds to months)
  • Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
  • Require permissions: ServerSigns can be set up to require permissions to use
  • Grant permissions: Grants players temporary permissions to execute the commands
  • Per-sign costs: Bind exp, money, and item costs to ServerSigns
  • Protected: Automatically protects every ServerSign and any attached blocks.
  • Basic scripting: Implement if/else and return statements in commands on ServerSigns

Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.

This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml

This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns

Click Here to view Tutorial Videos

 

Installation and Configuration Commands Permissions Development builds

 

 

Known bugs

  • ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
 

Reporting Bugs / Requesting Features

When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.

Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)

When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.

Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.


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