ServerSigns_2.9.1
Details
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FilenameServerSigns.jar
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Uploaded by
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UploadedJul 9, 2013
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Size76.27 KB
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Downloads52,723
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MD506313e627b31cfb7080bc717865184d3
Supported Bukkit Versions
- 1.6.2
Changelog
- Version 2.9.1
- Compiled in Java 1.6
- Altered handling of temporary permission granting / removing via Vault (hopefully improve stability)
- Version 2.9
- Compiled in Java 1.7 [v2.9.1 is compiled in Java 1.6]
- added config option to change the colour of SVS messages and the SVS tag (messageTagColour: '&2' and messageColour: '&e')
- added config option to allow left-clicking of server signs to activate them (allowLeftClicking: false|true)
- added config option to have messages shown to players when their balances are changed (show_funds_removed_message: true|false)
- lanuage file can be changed for funds removed message
- added ability to set custom confirmation messages to players (/svs setconfirmation <true|fale> [message])
- fixed bug for offline servers that allowed players to bypass cooldowns
- set priority for onPlayerJoin event listener to lowest so that it can be easily overridden if so desired
- greatly improved price item system:
- new command: /svs priceitem <item-id> <amount> [name:&eexample name] [lore:&2example lore]
- added ability to set "displayname" and "lore" of price items required (both can be multiple words, not limited to just one word)
- changed system used for price items completely, including new storage method (old method is automatically transferred to new method)
- fixed various bugs
- Version 2.8
- added command to add an exp cost to use a server sign (/svs xp <levels>)
- added ability to change the "[ServerSigns]" tag in the config.yml (plugin will instead be announced to players when they log in)
- added config.yml option to disable the "execute command" console logging for server sign command execution
- added feature which shows the price items required to use a sign if a player doesn't have the right items
- added support for damage values in items for price item
- various bug fixes and minor alterations
- Version 2.7
- compiled in java 1.6
- added new "priceitem" command to remove items from player inventories (like svs cost)
- Version 2.6
- fixed errors
- compatible with Minecraft 1.4.7
- Version 2.5.2
- fixed error
- Version 2.5.1
- fixed error
- Version 2.5
- added command /svs reloadsigns to reload all signs in the signs folder
- /svs list will show additional information
- <group> will be replaced with the main permissions group (you'll need Vault for this)
- added command /svs resetallcd to reset all cooldowns on every ServerSign
- changed translation file (now named languages.yml)
- bug fixes
- Version 2.4.1
- <name> will be replaced with the player who clicked the sign (<player> will still work)
- little bugfix: OP's can execute signs with * instead of / without getting an error
- Version 2.4
- using vault for permissions grant system (you can still use the old system by disable it in the config)
- possibillity to promote the player to op and back by using * instead of / (/svs add *time day insted of /svs add /time day)
- fixed several problems with other protection plugins
- Version 2.3.1
- added Plugin Metrics to log ServerSign usage
- bug fixes
- Version 2.3
- increased max cooldown
- add -1 to blocks in config to enable all blocks
- Version 2.2
- new command: /svs copy copies a whole sign (including permissions, cooldown and stuff)
- new command: /svs resetcd resets the remaining cooldown
- Version 2.1
- fixed bug: No error will appear if converting from old to new storage
- colour support: Use Colour Codes to colour messages
- new feature: Use <blank> to provide a message without [ServerSigns] at the beginning.
- Version 2.0.2
- fixed bug: Commands will be executed in the right order now (thanks to WingedSpear)
- fixed bug: Old Permission grant system will work now (thanks to WingedSpear)
- Version 2.0.1
- fixed bug that plugin won't load if a signs.dat exists (thanks to extradessert)
- Version 2.0
- WARNING: Please read documentation again, major changes in the plugin!
- complete and much better rewrite of the plugin
- ServerSigns will be stored in yml files
- added feature to delay commands
- new permission grant system
- new command names
- better command handling
- removed feature to write commands on the sign itself (with [command])
- Version 1.9
- <chat> added to svs types. says line in the chat
- : can now be used in commands
- pressure plates can now use <player>
- buttons/preassure plates and redstone torches are now excluded from being redstone triggered
- using the new event system from bukkit
- player commands are now being send over chat to allow for alliasing (MCDocs for example)
- Version 1.8
- textmessage how much cooldown left (add <cooldown> in translation.yml)
- new command: /svs confirmation true / false
- Version 1.7
- If using the sign costs anything, the players have to confirm if they want to use the sign
- added permission serversigns.updatenotification to recieve update notifications for ServerSigns
- Version 1.6
- Vault support (You need it to use ServerSigns with any Economy plugin)
- posibillity to add infinite cooldown (value has to be lower then 0)
- automatic update check
- Version 1.5.2
- major bugfixes
- new translation file (german and english)
- change plugin language in config.yml
- permission grant updated to support more permission systems (like pex)
- added /svs reload command
- Version 1.5
- bug fix (thanks to Brustus)
- Added feature to let players execute commands without permissions
- You can use any block to create a ServerSign (define which block ID's in config)
- Enable or disable redstone support in the config
- Version 1.4.1
- Added 1.0 Support
- Version 1.4
- Added Redstone support
- new commands to list, edit or remove lines
- new cooldown feature (global or for every single player)
- Version 1.3
- minor bug fixex
- added support for iConomy 6
- added the posibillity to translate the plugin in config.yml
- Version 1.2
- new way of storing the signs (old methode don't work anymore.. You have to create all signs new, sorry)
- added new permissions:
- serversigns.use.playercommand: Let you use only ServerSigns without server commands
- serversigns.custom.<anything>: Let you use ServerSigns with set permission
- added new commands:
- /serversigns setpermission <anything>: Sets a permission to a sign
- /serversigns delpermission: Delete permission on the sign
- If you make a ServerSign with writing the command on the Sign, the sign will be saved in the new database as well
- Version 1.1
- added feature to write the command onto the sign (player and server command supported)
- added config file
- minor bug fixes
- Version 1.0
- release
delete languages.yml if you get an error when enabling the plugin