ServerSigns_2.9

Details

  • Filename
    ServerSigns.jar
  • Uploaded by
  • Uploaded
    Jul 8, 2013
  • Size
    76.32 KB
  • Downloads
    3,809
  • MD5
    617ba0cb5e18c8d6f779e71653efbc2b

Supported Bukkit Versions

  • 1.6.2

Changelog

  • Version 2.9
    • Compiled in Java 1.7 [v2.9.1 is compiled in Java 1.6]
    • added config option to change the colour of SVS messages and the SVS tag (messageTagColour: '&2' and messageColour: '&e')
    • added config option to allow left-clicking of server signs to activate them (allowLeftClicking: false|true)
    • added config option to have messages shown to players when their balances are changed (show_funds_removed_message: true|false)
    • lanuage file can be changed for funds removed message
    • added ability to set custom confirmation messages to players (/svs setconfirmation <true|fale> [message])
    • fixed bug for offline servers that allowed players to bypass cooldowns
    • set priority for onPlayerJoin event listener to lowest so that it can be easily overridden if so desired
    • greatly improved price item system:
      • new command: /svs priceitem <item-id> <amount> [name:&eexample name] [lore:&2example lore]
      • added ability to set "displayname" and "lore" of price items required (both can be multiple words, not limited to just one word)
      • changed system used for price items completely, including new storage method (old method is automatically transferred to new method)
      • fixed various bugs
  • Version 2.8
    • added command to add an exp cost to use a server sign (/svs xp <levels>)
    • added ability to change the "[ServerSigns]" tag in the config.yml (plugin will instead be announced to players when they log in)
    • added config.yml option to disable the "execute command" console logging for server sign command execution
    • added feature which shows the price items required to use a sign if a player doesn't have the right items
    • added support for damage values in items for price item
    • various bug fixes and minor alterations
  • Version 2.7
    • compiled in java 1.6
    • added new "priceitem" command to remove items from player inventories (like svs cost)
  • Version 2.6
    • fixed errors
    • compatible with Minecraft 1.4.7
  • Version 2.5.2
    • fixed error
  • Version 2.5.1
    • fixed error
  • Version 2.5
    • added command /svs reloadsigns to reload all signs in the signs folder
    • /svs list will show additional information
    • <group> will be replaced with the main permissions group (you'll need Vault for this)
    • added command /svs resetallcd to reset all cooldowns on every ServerSign
    • changed translation file (now named languages.yml)
    • bug fixes
  • Version 2.4.1
    • <name> will be replaced with the player who clicked the sign (<player> will still work)
    • little bugfix: OP's can execute signs with * instead of / without getting an error
  • Version 2.4
    • using vault for permissions grant system (you can still use the old system by disable it in the config)
    • possibillity to promote the player to op and back by using * instead of / (/svs add *time day insted of /svs add /time day)
    • fixed several problems with other protection plugins
  • Version 2.3.1
    • added Plugin Metrics to log ServerSign usage
    • bug fixes
  • Version 2.3
    • increased max cooldown
    • add -1 to blocks in config to enable all blocks
  • Version 2.2
    • new command: /svs copy copies a whole sign (including permissions, cooldown and stuff)
    • new command: /svs resetcd resets the remaining cooldown
  • Version 2.1
    • fixed bug: No error will appear if converting from old to new storage
    • colour support: Use Colour Codes to colour messages
    • new feature: Use <blank> to provide a message without [ServerSigns] at the beginning.
  • Version 2.0.2
    • fixed bug: Commands will be executed in the right order now (thanks to WingedSpear)
    • fixed bug: Old Permission grant system will work now (thanks to WingedSpear)
  • Version 2.0.1
    • fixed bug that plugin won't load if a signs.dat exists (thanks to extradessert)
  • Version 2.0
    • WARNING: Please read documentation again, major changes in the plugin!
    • complete and much better rewrite of the plugin
    • ServerSigns will be stored in yml files
    • added feature to delay commands
    • new permission grant system
    • new command names
    • better command handling
    • removed feature to write commands on the sign itself (with [command])
  • Version 1.9
    • <chat> added to svs types. says line in the chat
    • : can now be used in commands
    • pressure plates can now use <player>
    • buttons/preassure plates and redstone torches are now excluded from being redstone triggered
    • using the new event system from bukkit
    • player commands are now being send over chat to allow for alliasing (MCDocs for example)
  • Version 1.8
    • textmessage how much cooldown left (add <cooldown> in translation.yml)
    • new command: /svs confirmation true / false
  • Version 1.7
    • If using the sign costs anything, the players have to confirm if they want to use the sign
    • added permission serversigns.updatenotification to recieve update notifications for ServerSigns
  • Version 1.6
    • Vault support (You need it to use ServerSigns with any Economy plugin)
    • posibillity to add infinite cooldown (value has to be lower then 0)
    • automatic update check
  • Version 1.5.2
    • major bugfixes
    • new translation file (german and english)
    • change plugin language in config.yml
    • permission grant updated to support more permission systems (like pex)
    • added /svs reload command
  • Version 1.5
    • bug fix (thanks to Brustus)
    • Added feature to let players execute commands without permissions
    • You can use any block to create a ServerSign (define which block ID's in config)
    • Enable or disable redstone support in the config
  • Version 1.4.1
    • Added 1.0 Support
  • Version 1.4
    • Added Redstone support
    • new commands to list, edit or remove lines
    • new cooldown feature (global or for every single player)
  • Version 1.3
    • minor bug fixex
    • added support for iConomy 6
    • added the posibillity to translate the plugin in config.yml
  • Version 1.2
    • new way of storing the signs (old methode don't work anymore.. You have to create all signs new, sorry)
    • added new permissions:
      • serversigns.use.playercommand: Let you use only ServerSigns without server commands
      • serversigns.custom.<anything>: Let you use ServerSigns with set permission
    • added new commands:
      • /serversigns setpermission <anything>: Sets a permission to a sign
      • /serversigns delpermission: Delete permission on the sign
    • If you make a ServerSign with writing the command on the Sign, the sign will be saved in the new database as well
  • Version 1.1
    • added feature to write the command onto the sign (player and server command supported)
    • added config file
    • minor bug fixes
  • Version 1.0
    • release

delete languages.yml if you get an error when enabling the plugin