Sentry 1.1.2
Details
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FilenameSentry_1.1.2.zip
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Uploaded by
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UploadedOct 14, 2012
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Size60.91 KB
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Downloads764
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MD5c189dceeefe68695033899df78f1eb69
Supported Bukkit Versions
- 1.3.2
Changelog
v. 1.1.2 10/14/2012
Fix NPCDeath trigger. Preliminary code in place to separate out death trigger to optionally run script vs NPC owner instead of killers.
v. 1.1.1 10/12/2012
Bodyguards who have lost their owner will not take damage or engage in combat until the owner returns/logs in.
Stray sentry projectiles should not harm invulnerable basic NPCs.
Lots more optimizations for target finding. If you still experience low TPS with sentry you will have to increase the LogicTicks in the config.yml. If you can profile the server and let me know what exactly is causing the problem that would help.
Small fix with pathfinding ranges.
v. 1.1 10/10/2012 Note that this update adds several new items to the config.yml. These will not be added automatically. See the Configuration page on the wiki for new items.
Several changes aimed at increasing performance:
Target checking code has been reworked to make less pointless calls if the Sentry isn't set to target a certain category. The biggest culprit, I think, was some permissions plugins are VERY slow at returning the groups information. Sentries will now only query groups if they have a GROUP: target or ignore set. Same for Towny, Factions, War, and EVENT: targets.
Also added a option in the config.yml to specify the frequency that Sentries look for targets. Default is 10 ticks (twice per second). increasing this number would decrease server load but also make sentries less responsive and slow the maximum firing rate.
Added Stormcaller Level 3. These crazed wizards call forth lightning so powerful it instantly vaporizes anything it touches, even those things otherwise immune to damage. (hint: creative-mode players)
Now parses '&' as a valid color character in warning and greeting messages. Changed default messages to red/green.
Added options in the config.yml to support 'extended' armors. Also allows disabling specific armor types. Only works with /sentry equip (not /npc equip)
Requires Citizens 2 2.0.3