Not compatible with forge/glsl shaders #830


  • Defect
  • Waiting
Open
Assigned to kellerkindt
  • _ForgeUser19184137 created this issue Mar 24, 2015

    What steps will reproduce the problem?
    1. Install forge modloader
    2. Install glsl shaders
    3. Make a showcase

    What is the expected output? What do you see instead?
    Nothing. If you click it works, but doesnt display, even if i dont use a shader pack. Havent tested without shaders and just forge

    What SCS version are you using? We don't accept "latest"!
    711devbuild and tried 697 devbuild

    Do you have an error log of what happened?
    No error. Just doesnt display

    Please provide any additional information below

  • _ForgeUser19184137 added the tags New Defect Mar 24, 2015
  • kellerkindt posted a comment Mar 29, 2015

    Hi there,

    first of all, this is a forge related issue or at least an issue on the client.
    For various purposes the item count inside of an ItemStack (that is displayed to you)
    is set to 0, so that even if there are glitches that allow a player or a mob to pick it up,
    they can't do anything with it, since there is no actual item that can be used. I think
    forge is, while trying to optimize the frames count, not displaying stacks with 0 items.

    I added an entry in the configuration file, that allows you to change that to a specific
    count (would recommend 1 in your case). Be careful with it, since as I mentioned, if there
    is a glitch, a player might be able to pick it up and use it.

    These new entries should appear in your configuration once you launched
    https://jenkins.tallbyte.com/job/ShowCaseStandalone/713/artifact/target/ShowCaseStandalone-0.0.1-SNAPSHOT.jar at least once:
    'Spawning.Count' -> Amount of items that shall be spawned inside a ItemStack (set to 1)
    'Display.UseStorage' -> Whether to spawn to max (true) or to the 'Spawning.Count' (false), no need to touch

    Please provide feedback

  • kellerkindt removed a tag New Mar 29, 2015
  • kellerkindt added a tag Waiting Mar 29, 2015
  • _ForgeUser19184137 posted a comment Mar 29, 2015

    Thanks! I'm away for this week so once I get back I'll try it :D

  • _ForgeUser19184137 removed a tag Waiting Mar 29, 2015
  • _ForgeUser19184137 added a tag Replied Mar 29, 2015
  • _ForgeUser19184137 posted a comment Apr 3, 2015

    Fixed it! Thanks so much you are actually a genius man the plugin is so epic! ILY no homo! lol

  • _ForgeUser19184137 removed a tag Waiting Apr 3, 2015
  • _ForgeUser19184137 added a tag Replied Apr 3, 2015
  • _ForgeUser19184137 posted a comment Apr 4, 2015

    wait only on problem: /scs remove leaves an item that cannot be picked up and just floats there?

  • _ForgeUser19184137 posted a comment Apr 4, 2015

    Oh and also if you place air it causes an error in the console

  • _ForgeUser18549517 posted a comment Dec 18, 2015

    As of SCS version 678 this fix no longer works.

    In my configuration I have:

    Spawning: Count: 1 Display: UseStorage: false

    Items are not visible whether Display.UseStorage is true or false.

  • kellerkindt posted a comment Mar 15, 2016

    Does it work again? Had to fix several issues with the configuration...

  • kellerkindt removed a tag Replied Mar 15, 2016
  • kellerkindt added a tag Waiting Mar 15, 2016

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