b615_dev-build
Details
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FilenameShowCaseStandalone.jar
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Uploaded by
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UploadedNov 2, 2013
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Size403.66 KB
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Downloads961
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MD593dc24fede9972790cb97212f5a3ef69
Supported Bukkit Versions
- CB 1.6.4-R2.0
Changelog
This is a Release Candidate
changes since b609_dev-build
- fixed issue, that the ItemStack wasn't shown before the server restarts (and also gave a lot of exception in the console)
- moved some internal checks to other classes
- reusing PlayerSessionVariables again
- fixed #745 (Not receiving transaction messages)
changes since b607_dev-build
- fixed issue, that the EconomySystem from the config file was not recognized anymore
changes since b605_dev-build
- new system to process configurations, which will fix current issues with the configuration automatically
- removed any remaining support for older datastore types (sql, minidb, ffss...)
changes since b538_rc-build
- fixed #668 (Severe Item Dupe)
- fixed #655 (Unneeded Infomation for Displays)
- fixed #653 (Zombies Pick Up Items AND THEY ARE NOT GHOSTS...)
- fixed towny issue (http://code.google.com/a/eclipselabs.org/p/towny/issues/detail?id=1400)
- fixed the missing ERROR_CREATE_UNLIMITED, thanks to Splint!
- fixed #671 (/scs remove)
- fixed #670 (unlimited issue)
- fixed #663 (Missing next for /scs display)
- fixed #664 (/scs unit doesn't set the amount)
- fixed ClassCastException (trying to read the world-name)
- fixed #696 (Inventory cannot be casted to Block)
- fixed hopper listener / issue? (#693)
- some first steps for reimplementing the transaction logging and undoing
- added debug output for #687
- updated Metrics to R7
- fixed #742, etc. (Unlimited shops give 'You are not allowed to use that item') [will require config reset]
- fixed #775 (?)
changes since b508_dev-build
- added softdepending on WorldGuard
- added 1.5 support
- ffss import of old files through reflections (not tested yet)
- code cleanup
- fixed #624 (shop limitation per player)
- fixed #600
- fixed #627
- fixed #636
- fixed infinite locale write-overs
- fixed that the sign does not always updates
- fixed that the world cannot be loaded from its name
- fiexd that the whole SCS task crashes if the ItemStack is null
- fixed several NPE
changes since b500_dev-build
- fixed being able to change into blacklisted worlds
- fixed free shop creation
- added iLogTransactions support
- added option for displays to be used as storage
changes since b490_dev-build
- fixed that signs were not able to place (#586)
- fixed that shops were not able to import from sql (#582, not aprooved yet)
- fixed issue that items were stacked mit more than the maxStackSize in the invenotry (#579)
- fixed issue that lets you duplicate items on /scs remove (#569)
- fixed issue, that for owners, when they open the shop inventory, a block can be placed
- fixed issue, that you buy 0 items from an unlimited shop (#566)
- permission output will now only appear in the console, if the permDebug is set to true in the config
- the hashCode of the Shops is now more robust (less crashes)
changes since b482_dev-build
- fixed: "cannot drop air"
- fixed inventory issue (now more than 54 items are shown at once)
- fixed that shops could be removed from the wron person
- fixed that seller didn't get it's money
- added options for all of the debugging in console startup
- added sql loader again ("/scs import sql_scs", "/scs import sql_bukkit")
- added next messages again (thanks ur_anakha, http://dev.bukkit.org/server-mods/scs/?comment=1694)
- removed every locale file except for English and German, for other languages see the locale forum
changes since b472_dev-build
- Shops are now save on members updating
- Added back signs
- Added more events
- Fixed MaxShopAmount not limiting
- Removed ShowCaseRemove event
- SignListener added, replacing ShowCaseChange event
- If inventory is updated, no verification
- Added VerificationListener
- Members/Items now removable
- Stack amount back to 0, default if "stackToMax" is false
- Reimplemented blacklisting
changes since previous upload
- Fixed item storage location (import again)
- Fixed multiple shops on one block
changes since b402_dev-build
- Changed from FFSS to YAML storage (import with "/scs import ffsss", and ignore the exceptions)
- Fixed loading and saving problems
- Item meta now stored
- iMonies support now handled by Vault
changes since previous upload
- Brought filesize from 11mb to 200kb
changes since b383_recommended
- Added 1.4.7 support, fixing Internal Server Error
- Added iMonies 1 support
changes since b143_recommended
- Fixed MyWorlds without soft-depend
- Updated book information saving
- Fixed buy, display, and exchange exceptions
- Added full 1.4.6 support
- Added full 1.4.5 support
- Added old NBTStorage support
- Updated item saving
- Fixed item saving
- Added output for errors
- fix for #473?
- Added performance tweaks
- Removing NBTStorage
- Fixed CraftSign issues
- Fixed grammar
- Chunk loading & unloading now faster
- Added ability to remove shops from the iterator
- Fixed shops not loading
- Added MaxAmountOnCreative to configuration Below is unedited, and may have grammatical problems.
- added new locale file for russian, thanks "MihailDenisov"
- fixed issue, that made it not possible to create shops without a NBTTag
- added debug output when loading storages ( to resolv the problem where entries are suddenly missing in a file )
- faster way to save showcase shops from explosion
- new way to save NBTTags (auto handle for the future)
- fixed issue that the exchange shop required the same NBT tags for in and out going items
- if the flag "CancelExplosion" is set, only the shop block will be restored, not the full explosion radius (#254)
- fixed issue that caused to save ALL files instead of the ones that have changed
- fixed exception at the end that prevented shops from being saved
- added ItemFrame support
- resolved problem that causes an exception and prevented shops from being loaded if they are damaged
- damaged shops (activity) get a default activity (DISPLAY)
- added database type to the report command log
- added translation file for brazilia (BR, from promarcos)
- added jenkins / svn build version control
- added locale FR to the default locales
- added iConomy8 support
- limitations for max shops
- fixed "/scs list": world name was added even if the player has no shop in it
- fixed missing value for MESSAGE_SET_PRICE
- updated copyright header
- added code template
- renamed stackToMaxAmount entry in the config
- fix for inverted slabs (#148)
- added "scs.create.display.reqnoitem" permission node (#146)
- reactivated Display.UseMaxStackAmount (not recommended!)
- Save.Invterval is now loaded from the config
- added function of #34 (ignore inventory size onCreate if the player is in CREATIVE mode)
- solved issue that shops weren't loaded correctly in some cases (#399 and maybe #401)
- removed ShopNotFoundException
- added Message if showcases are loaded but the world is missing
- fixed issue in purge command
- improved performance in SimpleShopHandler (HashMap instead of ArrayList to the the Shop for a block)
- fixed name issue #390
- fixed missing replacement
- added /scs repair to delete or / and restore damaged shops
- added PL locale file
- fixed issue that multiple lines were removed in a book
- set default value for UseSigns to true
- removed some debug Messages
- changed needed permissions for "/scs remove" from "scs.manage" to "scs.remove"
- added RU locale file
- added the version of the listed plugins to the ReportCmd
- "/scs purge" can now also delete showcases for worlds (example: "/scs purge w:world1")
- added "Display.UseSigns" in the config file #374
cahnges since b126
- changed version codes to make it easier compareable to bukkits version codes (beta=dev-build, normal=recommended)
- Ignoring "UseMaxStackAmount" in the config - it´s allways like "false" now
- removed glass from blacklist
- really a lot of internal structure changes
- added members which can add and remove items from a shop (use /scs member add <name> and /scs member remove <name>), they are now shown (if they are set) for admins, shop owners, and members
- added (my)sql support (only tested on mysql yet). You can import your shops with /scs import <ffss|sql_bukkit|sql_this> - see the config for more information!
- "added" higher compatibility with custom items
- added a potential fix for the worldedit incompatibility
- added "/scs report" (for admins), which will create a file in "plubins/ShowCaseStandalone" with needed informations for a tickt
- added warning on startup if the current build is a dev-build
- added faster XML parser (SAXParser)
- added "/scs list <playername>" which shows information about the given player (for admins only)
- added "/scs purge <playername> <worldname|*>" which removes all shops that belong to the given player
- added "/scs about" wich gives you information about SCS
- added "/scs version" which gives you information about the current version
- added Metrics (https://mcstats.org/plugin/ShowCaseStandalone)
- added a lot better WorldGuard support
- added sign feature (just place a sign around the ShowCase) http://dev.bukkit.org/server-mods/scs/images/5-show-case-standalone-signs/
- improved performance (in SimpleShopHandler.isShopItem() and Shop.checkItem())
- fixed a smal storage glitch
- fixed glitch where items where easily to pickup
- fixed bug where items were pickupable after server crash
- fixed #326 - price/add/get always had an working amount of 1
- fixed #340 - amount wans't shown after amount was set
- fixed bug that inventory amount isn't shown after creation
- fixed bug with /scs remove and unlimited shops
- fixed bug that price wasn't shown after price was set
- fixed sql bug which caused a connection lost
- fixed sql bug which didn't load the NBTTags (for books)
- fixed potions bug (splash potions should now work probably)
- fixed probably #355 (sql connection closes and is not responsable)
- fixed a small issue that didn't allow you to load old storages
- fixed small calculation issue if you remove the shop
- fixed SAX issue (http://dev.bukkit.org/server-mods/scs/tickets/359-updated-server-showcases-are-gone/ , thank you telmer6)
changes since b125-beta_version
- fixed: #277 (shops were not saved corretctly on /scs reload or /reload)
- fixed: #292 (now books can contain ä.ü.ö,§...)
- fixed: the owner is now shown after calling /scs owner...
- fixed: issue with buy shops (error: item does not match)
changes since b121
- feature: "Written book" and "book and quirell" can now be added to a shop which is selling a written book. So you can sell your book, without writing it again all the time
- fixed: a bunch of smal bugs
- fixed: ICE, SAND and GRAVEL are now added to the blacklist
- fixed: the owner is now shown after calling /scs owner...
- fixed: showed Items are now stacked to their max amount, otherwise there are some issues with nolagg and minecraft defaults stacking
- fixed: #263
- fixed: #246
- fixed: #277 (shops were not saved corretctly on /scs reload or /reload)
- fixed: #292 (now books can contain ä.ü.ö,§...)
- fixed: issue with buy shops (error: item does not match)
- fixed: issue where items could be picked up (with an amount of 0)
- prepared: members (yes, they are coming ;))
- improved: better saving of the book data
- improved: internal structure
- removed: miniDB and a old file format support
changes since b119
- showing specifiec item data / id (i.e. wood:3)
changes since b118
- fixed dupe items on enchanted items
changes since b117
- fixed dupe items (ticket#240)
changes since b116
- added locale_ES (spanish language pack)
- fixed a small bug which concerns every item that deals with durability as a special attribute (RedStone2 e.g)
- as far as I can't reproduce the potion problem in this version, I hope it was fixed with the bug above
As there are no (heavy) bug reports for a while, I upload this as a stable build.
changes since b85
- new storage-system
- improved internal language system -> all custome locale - files will break!!!!
- adjusted locale_DE and locale_EN
- added the destroy function (/scs destroy)
- added a chest-menue for the owner of a showcase (owner have to right-click on their showcase)
- added Towny soft-dependence
- fixed some enchantment issues
- some heavy internal changes
- added new function: /scs exchange
- fixed heavy storage issue
- you are now forced to use ffss - automatic import from miniDB / file - storage (ffss is a lot faster and safer then miniDB and file - storage)
- no support for miniDB and file storage!!!
IMPORTANT: You can not go back from ffss to another storage system!
- Player inventory may not updates instantly (https://bukkit.atlassian.net/browse/BUKKIT-1817)
- see the ticket site