b383_recommended
Details
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FilenameShowCaseStandalone.jar
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Uploaded by
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UploadedJan 3, 2013
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Size435.92 KB
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Downloads54,885
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MD5f9cae340fc42063cf791f81878d13300
Supported Bukkit Versions
- CB 1.4.5-R1.0
Changelog
This is just a slightly polished dev-build that seems to work (mostly) fine with mc 1.4.5/6
changes since b143_recommended
- WARNING: be sure you updated to the newest SCS build before this one!
- WARNING: you cannot downgrade if you used this build once!!
- WARNING: This build is not backwards compatible to older bukkit builds!
- fix for http://dev.bukkit.org/server-mods/scs/?comment=1518
- now using the BookMeta to access the books information instead of using the NBTTags * fix for #497
- fixed issue that a exception was thrown on creating a Buy, Display or Exchange SCS
- added support for mc 1.4.6 and old NBTStorage systems
- compatibility for mc 1.4.5 and 1.4.6
- probably a better solution to save the ItemStack
- fixed the issue, that a shop wasn't able to be loaded
- added output for exception that is thrown (in some cases) by loading the shop ItemStack (getItemStack())
- fix for #473?
- compatible with the newest bukkit recommended build (2403)
- also some performance tweaks
- marked NBTStorage as deprecated * going to remove it AFTER the next recommended build (need to load the old nbt tags)
- maybe fixed the CraftSign issue
- added some output to identify a shop on errors
- 1 less warning :)
- fixed grammatical issue (#464)
- unloadChunk and loadChunk are now iterating through the ShopHanlder, so they are iterating through a faster list
- added the possibility to remove a Shop from the Iterator which the ShopHandler provides (as suggested in ticket #465)
- compatibility with the newest 1.4.5 Snapshot (#2529)
- fixed issue, where a NPE appears, and prevents the shop from being loaded
- added new config entry: "MaxAmountOnCreative": if true (default), the Integer.MAX_VALUE value will be used as amount, if set to false, 0 will be used
- added new locale file for russian, thanks "MihailDenisov"
- fixed issue, that made it not possible to create shops without a NBTTag
- added debug output when loading storages ( to resolv the problem where entries are suddenly missing in a file )
- faster way to save showcase shops from explosion
- new way to save NBTTags (auto handle for the future)
- fixed issue that the exchange shop required the same NBT tags for in and out going items
- if the flag "CancelExplosion" is set, only the shop block will be restored, not the full explosion radius (#254)
- fixed issue that caused to save ALL files instead of the ones that have changed
- fixed exception at the end that prevented shops from being saved
- added ItemFrame support
- resolved problem that causes an exception and prevented shops from being loaded if they are damaged
- damaged shops (activity) get a default activity (DISPLAY)
- added database type to the report command log
- added translation file for brazilia (BR, from promarcos)
- added jenkins / svn build version control
- added locale FR to the default locales
- added iConomy8 support
- limitations for max shops
- fixed "/scs list": world name was added even if the player has no shop in it
- fixed missing value for MESSAGE_SET_PRICE
- updated copyright header
- added code template
- renamed stackToMaxAmount entry in the config
- fix for inverted slabs (#148)
- added "scs.create.display.reqnoitem" permission node (#146)
- reactivated Display.UseMaxStackAmount (not recommended!)
- Save.Invterval is now loaded from the config
- added function of #34 (ignore inventory size onCreate if the player is in CREATIVE mode)
- solved issue that shops weren't loaded correctly in some cases (#399 and maybe #401)
- removed ShopNotFoundException
- added Message if showcases are loaded but the world is missing
- fixed issue in purge command
- improved performance in SimpleShopHandler (HashMap instead of ArrayList to the the Shop for a block)
- fixed name issue #390
- fixed missing replacement
- added /scs repair to delete or / and restore damaged shops
- added PL locale file
- fixed issue that multiple lines were removed in a book
- set default value for UseSigns to true
- removed some debug Messages
- changed needed permissions for "/scs remove" from "scs.manage" to "scs.remove"
- added RU locale file
- added the version of the listed plugins to the ReportCmd
- "/scs purge" can now also delete showcases for worlds (example: "/scs purge w:world1")
- added "Display.UseSigns" in the config file #374
cahnges since b126
- changed version codes to make it easier compareable to bukkits version codes (beta=dev-build, normal=recommended)
- Ignoring "UseMaxStackAmount" in the config - it´s allways like "false" now
- removed glass from blacklist
- really a lot of internal structure changes
- added members which can add and remove items from a shop (use /scs member add <name> and /scs member remove <name>), they are now shown (if they are set) for admins, shop owners, and members
- added (my)sql support (only tested on mysql yet). You can import your shops with /scs import <ffss|sql_bukkit|sql_this> - see the config for more information!
- "added" higher compatibility with custom items
- added a potential fix for the worldedit incompatibility
- added "/scs report" (for admins), which will create a file in "plubins/ShowCaseStandalone" with needed informations for a tickt
- added warning on startup if the current build is a dev-build
- added faster XML parser (SAXParser)
- added "/scs list <playername>" which shows information about the given player (for admins only)
- added "/scs purge <playername> <worldname|*>" which removes all shops that belong to the given player
- added "/scs about" wich gives you information about SCS
- added "/scs version" which gives you information about the current version
- added Metrics (https://mcstats.org/plugin/ShowCaseStandalone)
- added a lot better WorldGuard support
- added sign feature (just place a sign around the ShowCase) http://dev.bukkit.org/server-mods/scs/images/5-show-case-standalone-signs/
- improved performance (in SimpleShopHandler.isShopItem() and Shop.checkItem())
- fixed a smal storage glitch
- fixed glitch where items where easily to pickup
- fixed bug where items were pickupable after server crash
- fixed #326 - price/add/get always had an working amount of 1
- fixed #340 - amount wans't shown after amount was set
- fixed bug that inventory amount isn't shown after creation
- fixed bug with /scs remove and unlimited shops
- fixed bug that price wasn't shown after price was set
- fixed sql bug which caused a connection lost
- fixed sql bug which didn't load the NBTTags (for books)
- fixed potions bug (splash potions should now work probably)
- fixed probably #355 (sql connection closes and is not responsable)
- fixed a small issue that didn't allow you to load old storages
- fixed small calculation issue if you remove the shop
- fixed SAX issue (http://dev.bukkit.org/server-mods/scs/tickets/359-updated-server-showcases-are-gone/ , thank you telmer6)
changes since b125-beta_version
- fixed: #277 (shops were not saved corretctly on /scs reload or /reload)
- fixed: #292 (now books can contain ä.ü.ö,§...)
- fixed: the owner is now shown after calling /scs owner...
- fixed: issue with buy shops (error: item does not match)
changes since b121
- feature: "Written book" and "book and quirell" can now be added to a shop which is selling a written book. So you can sell your book, without writing it again all the time
- fixed: a bunch of smal bugs
- fixed: ICE, SAND and GRAVEL are now added to the blacklist
- fixed: the owner is now shown after calling /scs owner...
- fixed: showed Items are now stacked to their max amount, otherwise there are some issues with nolagg and minecraft defaults stacking
- fixed: #263
- fixed: #246
- fixed: #277 (shops were not saved corretctly on /scs reload or /reload)
- fixed: #292 (now books can contain ä.ü.ö,§...)
- fixed: issue with buy shops (error: item does not match)
- fixed: issue where items could be picked up (with an amount of 0)
- prepared: members (yes, they are coming ;))
- improved: better saving of the book data
- improved: internal structure
- removed: miniDB and a old file format support
changes since b119
- showing specifiec item data / id (i.e. wood:3)
changes since b118
- fixed dupe items on enchanted items
changes since b117
- fixed dupe items (ticket#240)
changes since b116
- added locale_ES (spanish language pack)
- fixed a small bug which concerns every item that deals with durability as a special attribute (RedStone2 e.g)
- as far as I can't reproduce the potion problem in this version, I hope it was fixed with the bug above
As there are no (heavy) bug reports for a while, I upload this as a stable build.
changes since b85
- new storage-system
- improved internal language system -> all custome locale - files will break!!!!
- adjusted locale_DE and locale_EN
- added the destroy function (/scs destroy)
- added a chest-menue for the owner of a showcase (owner have to right-click on their showcase)
- added Towny soft-dependence
- fixed some enchantment issues
- some heavy internal changes
- added new function: /scs exchange
- fixed heavy storage issue
- you are now forced to use ffss - automatic import from miniDB / file - storage (ffss is a lot faster and safer then miniDB and file - storage)
- no support for miniDB and file storage!!!
IMPORTANT: You can not go back from ffss to another storage system!
- players inventory may not updated instantly (https://bukkit.atlassian.net/browse/BUKKIT-1817)
- Split a stack of written books in the inventory causes the lost of the book data (title, author, ...): https://bukkit.atlassian.net/browse/BUKKIT-2129
- also notice this bug: https://bukkit.atlassian.net/browse/BUKKIT-2207
- you can not create a showcase on a slab with an item in your hand which can't be pleaced, because the minecraft client doesn't send any informations to the server if you can't place it. Change to your hand or a placeable block
- Potion names aren't shown correctly in some cases
- stacking of not stackable items https://bukkit.atlassian.net/browse/BUKKIT-1864