Request: Hide menu attribute #71


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  • Started
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Assigned to desht_08
  • _ForgeUser11052647 created this issue Dec 12, 2013

    Hello ! Does this plugin has ability to hide some Menu that player doesn't has it ? It would be more fun in unlocking the menu ! :P (Ex: Skill Menu : list the skills you have) Thank you .

  • _ForgeUser11052647 added the tags New Other Dec 12, 2013
  • desht_08 posted a comment Dec 12, 2013

    Hi, do you mean to hide certain menu items in a menu? And would that be based on a permission node that the player has? That would work well for map view & inventory views, but sign views are the same for all players, so it wouldn't work there...

    Still, the idea of having an optional permission node for each menu item is an interesting one...


    Edited Dec 15, 2013
  • _ForgeUser11052647 posted a comment Dec 13, 2013

    <<reply 1909582>>

    Yes , I want to let the permission node control the menu items selection, I'm still learning how to make the hideen feature work on the map. XD Thanks

  • desht_08 posted a comment May 20, 2014

    In the next release, each menu item can have its own permission node (added with -perm <node> when creating or editing a menu item). The player must have that node to execute the menu item, and for map/spout/inventory views, will not even be able to see the item label/tooltip without the node - a default label of ??? will be shown (adjustable via the hidden_menuitem_text config setting.

  • desht_08 removed a tag New May 20, 2014
  • desht_08 added a tag Started May 20, 2014

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