ScrollingMenuSign v1.2.1


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    Apr 16, 2012
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    202.20 KB
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Supported Bukkit Versions

  • CB 1.2.5-R1.0


ScrollingMenuSign v1.2.1

  • Removed spurious debug messages in map renderer code.

ScrollingMenuSign v1.2.0

  • Built against CraftBukkit 1.2.5-R1.0. Support will not be provided for running ScrollingMenuSign 1.2.0 against earlier CraftBukkit releases.
  • Added redstone output for sign views: sign views can be made to trigger the state of user-definable levers anywhere in the world based on what item is selected. See Redstone Output for more information.
  • Support for new Minecraft 1.2.4 escape codes: &k (random), &l (bold), &m (strike), &n (underlined), &o (italic) and &r (reset). These can be used anywhere that the normal colour codes are used, although they are currently ignored while drawing map views.
  • Another attempt at exp handling (with the $x,<n> command) - giving/taking exp should work correctly now even after enchanting items.
  • The 'no_destroy_signs' setting is now true by default. (This settings prevents players breaking any signs which are sign views, most useful in creative mode. When 'no_destroy_signs' is true, the sign view must first be removed with '/sms break' before the sign can be physically broken).
  • When using Spout, maps which are map views won't have their item name (tooltip) changed to match the menu title, due to a bug in Spoutcraft (Spoutcraft currently throws an NPE if you try to rename an item) -