Performance
Performance beetween other plugins, and mine.
SaveIt is the first AutoSave plugin, that cares about the performance, and has an own system to do it. [I WILL UPDATE THIS PAGE WHEN I CAN]
(Sorry for the quality, i lost the pictures, and got them out of cache, i will create new pics soon)
Tested all of them singly, with 1 minute delay of Saving.
SafeAndSave
AutoSaveWorld
AutoSavePlus
Saving It
1.0.6 Performance got boost/revert due to my Smoothing System. The smoothing system uses a bit more, BUT the main features use less!
NOTE THAT I COULDN'T FIND THE LOST PICTURE YET, BUT FROM 1.0.6 THE PERFORMANCE IS BETTER THAN THIS.
Note: Sometimes images become big, and you can't see the other informations. Do F5, or open them in a new window.
Meanings:
Task Single: A given task, which is used for something. AutoSaveWorld use that for saving, because you have to give SaveIngs in seconds, instead of minutes.
Task Interval 1200: A given task, which initiates Save(At this point), at the other 3 plugins. (1200 tick means 1 minute)
Events: A given event. When it happens plugin will save. Only SaveIt Supports Saving on Events.
PCT Tick: It is the percentage the plugin uses per tick. So If 20ms is a tick your plugin used 10ms then you get 50%. If its more that 100% there is a huge problem.
Saving It 1.1.3 Tested with 3 worlds.
Special Thank's to: rfsantos1996 for reporting this issue :)
About Saving It's Performance
SaveIt is the best choice for your server, if you want smooth Savings.
SaveIt only use 5% at the Interval Saving, and about 8-9 percent on the Saving Events. In the fact, It uses 39% on a Single Task, but that isn't the Saving. This will be fixed, at the next Performance Tweaking update.
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