Safe Creeper 1.3
Details
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FilenameSafeCreeper_1.3.zip
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Uploaded by
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UploadedNov 26, 2012
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Size101.26 KB
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Downloads628
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MD56a33d3f34e4ac998bc9660832407d841
Supported Bukkit Versions
- CB 1.4.5-R0.2
Changelog
Version 1.3 (27-11-2012)
- Rewrote config file core, to make it faster, better, more relyable and to get the ability to add even more features.
- Added a file updater system, to automaticly update all the config files when a newer version of Safe Creeper is installed!
- Added a 'Locations' feature to every control, this gives you the ability to apply some control settings only in a certain area!
- Added a 'Effects' feature to most controls to emit effects or play sounds when a trigger is triggered, for example on mob spawning, or on mob damaging!
- Added compatability with the Likeaboss plugin.
- Added an IronGolem control
- Added a FireCharge control
- Added 'CustomHealth' to all creature controls to give creatures custom health.
- Added 'PrimedTNTLimit' to the TNTControl. This gives you the ability to setup a maximum of primed TNT in a world or a certain area to prevent players from causing a server crash using TNT.
- Added 'ExplodeOnDeath' to the CreeperControl to make creepers explode when they die.
- Added 'TNTPriming' to the TNTControl to set how TNT could be primed.
- Added 'CanEatGrass' to the SheepControl to set if sheeps can eat grass.
- Added 'CanBeDyed' to the SheepControl to set if sheeps can be dyed
- Added 'DropItemOnDeath' to the EndermanControl, to make enderman dropping the item from their hands.
- Added 'CanSpawnByBreeding' to creature controls
- Added 'CanSpawnWhenBuild' to the Wither, IronGolem and Snowman control
- Added 'CanSpawnCustom' to creature controls (custom are mobs spawned by other plugins)
- Added 'CanSpawnFromEgg' to the Chicken control
- Added 'CanSpawnAsJockey' to the Skeleton control
- Added 'CanSpawnFromLightning' to the ZombiePigman control
- Added 'CanSpawnFromSlimeSplit' to the Slime and Magma Cube control
- Added 'CanSpawnFromLightning ' to the PigZombie control
- Added 'CanSpawnForVillageDefence' to the IronGolem control
- Added 'CanSpawnForVillageInvasion' to the Zombie control
- Added 'AlwaysPowered' to the Creeper control
- Added 'CanDrown' to all creature controls
- Updated the Permissions core.
- Changed 'LockFoodmeter' from the player control to 'FoodMeter.CanIncrease' and 'FoodMeter.CanDecrease'
- Removed the 'EnableBetweenLevels' option from every control, the 'Locations' feature is a replacement
- Fixed WitherSkullControl not working properly
- Fixed enderman settings not working properly
- Fixed explotions destroying blocks from outside in a DestroyWorld=true area
- Saving and Loading durations will now be shown
- Cleaned up some listeners in Safe Creeper, to make the plugin faster and easier to understand (for developers)
- Updated Bukkit API to 1.4.2-R0.2
- Fixed some minor bugs
Version 1.2 (30-10-2012)
- Added the WitherControl to get the ability to control them
- Added the WitherSkullControl to get the ability to control them
- Added the WitchControl to get the ability to control them
- Added the BatControl to get the ability to control them
- Combined Skeletons and Wither Skeletons with each other into SkeletonControl
- Added option to FireballControl to set if they can damage players
- Safe Creeper now supports all major permissions systems (bPermissions, zPermissions and Vault have been added, the others are improved and updated)
- Using a newer Bukkit API
- Metrics should now save a few more statistics
- The Safe Creeper java packages have been renamed to a lowercase name
- Fixed some minor bugs
Version 1.1.3 (18-10-2012)
- Lag causing bug fixed
Version 1.1.2 (14-10-2012)
- Safe Creeper now uses Matrics to see better usage statics online
- Bug with generating defualt files fixed!
- Bukkit API updated
- PermissionsEx API updated
- Essentials Group Manager API updated
- Some minor bug fixes
Version 1.1.1 (11-9-2012)
- Plugin optimized for CraftBukkit 1.3.1-R2.0
- Improved the update checker
- Permissions Ex API updated, now supports Permissions Ex 1.19.3
- Bukkit API Updated to 1.3.1-R2.0
- Fixed some other little bugs
Version 1.1 (4-5-2012)
- Added an update checker which checks for new updates
- Added command to check updates (/sc checkupdates)
- Added commands to get and set values from the global and the world config files. (/sc config)
- Added permission nodes for the checkupdates command (safecreeper.command.checkupdates)
- Added permission node for the config commands (safecreeper.command.config.get & safecreeper.command.config.set)
- Added node to enable or disable the bypass permissions.
- Safe Creeper auto generates it's files when they doesn't exist.
- The Safe Creeper directory name has been renamed to 'SafeCreeper' without a space.
- Fixed the inverted 'CanBeTamed' node for Wolves and Ocelots.
- Fixed the inverted 'CanSleep' node for Players.
- Fixed problems that Safe Creeper overwrites features from other plugins which could cause a lot of problems.
- The example files have been renamed.
Version 1.0.1 (18-4-2012)
- Fixed config files with old levels system
For older changelogs, please checkout my website: http:www.timvisee.com/projects/bukkit/safe-creeper/changelog/