Region specific permissions

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Region Specific Permissions (RSP) allows to add and remove permissions dynamically, using WorldGuard regions as reference. Also useful to limit your worlds to a rectangular or circular zone around an arbitrary center! Currently you need WorldGuard for regions.


Maintenance Phase

Due to timing constraints i might not add much to this plugin, but can keep it updated.

I might implement some features of pex to make this a fully featured permissions plugin, t would be somewhat optional and RSP still would be able to use hooking into other plugins. However that is quite a task and i am not sure if i will do it, or if i want to rely on another permissions plugin, since pex might time out.


Quick links: Installation | Configuration | Commands | Troubleshooting | Examples
Internals: Performance | Progress | Changelog | Source Code on GitHub


REQUIREMENTS:

  • WorldGuard

Since version 1.1.0 you don't need a permissions plugin anymore to operate RSP.

Compatible permissions plugins:

  • PermissionsEx or
  • bPermissions or
  • Since 0.12.0:
    Vault, linking to another permissions plugin - however it is not guaranteed, that your permission plugin supports adding or removing groups during runtime. Furthermore you might have to alter the RSP settings to achieve compatibility via Vault.
    Should work without adaption (or despite): PermissionsBukkit (RSP 0.12.0)

This plugin actually adds and removes permission groups, either those defined by the permissions plugin or those given in the RSP configuration in the transient-groups section.

Actually RSP has more to it than "just" permission adaption for regions, it also allows to confine your worlds to circular or rectangular areas with arbitrary center, to limit your maps.

See the Configuration link for more specific information and the Troubleshooting link for examples and hints. Both sections are under review and will be updated more or less soon.


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