RSP 1.3.1

Details

  • Filename
    rsp.jar
  • Uploaded by
  • Uploaded
    Jan 22, 2013
  • Size
    108.80 KB
  • Downloads
    386
  • MD5
    b3243a0f0054b546d397abf0cabd59f2

Supported Bukkit Versions

  • 1.4.7
  • CB 1.4.5-R1.0
  • 1.4.6

Changelog

1.3.1

  • Adds generic virtual region names (__owner__, __member__, __region__) which allow you to assign permissions based on region owner-/membership and if players are on a region at all. These names are reserved and regions with that name have no effect.
  • Minor fixes.
  • Compiled with 1.4.7.

Not sure this works with earlier CraftBukkit versions, no big changes, but never know...


REQUIRES:

  • WorldGuard

Compatible permissions plugins:

  • PermissionsEx
  • bPermissions
  • Vault - however it is not guaranteed, that your permission plugin supports adding or removing groups during runtime. Furthermore you might have to alter the RSP settings to achieve compatibility via Vault.
    Should work without adaption (or despite): PermissionsBukkit (RSP 0.12.0-DEV-4)
  • (no plugin: No data is saved, but you can dynamically assign permissions based on regions, worlds, ownership of regions etc.)

* Vault+PermissionsBukkit might lead to a lot of log messages, this will be fixed lateron, by hooking into PermissionsBukkit directly, or by Vault.
* transient-groups and parent-nodes of permissions: Currently negations of permissions will not override the already present permission for the case of same priority. This might be changed in future, for the case that a permission node contains a permission as child, and another node is added with the same priority to un-negate it. Here the order of appearance might be a useful concept, because these appear in the same transient-group, thus priorities have no effect.