RpgAPI
Rpg API
This Page is being rewritten for the beta release and the features the beta will have! expect it to be updated sometime in the future!!!
Dev builds now available
These builds are untested so it is advised that you wait for the released versions on DevBukkit , although you are free to use any of the development builds release. You can find these builds by going to our Jenkins website.
Note: kumpelblase2 has been added onto the project discription as a contributer, not because he has in anyway agreed to work on the project but rather because of the use of his Remote Entities API in the project itself.
SwiftSwamp has been added to the project as a Documenter, anything below is either unfinished or just a place holder until more information is submitted.
Features
- A more detailed features list will be coming soon!
Links
TODO
All suggestions are welcomed!
- MySQL Support
More caffeine means more time spent coding :) donate a cup below!
@jack588
yes it's still getting developed. please try to understand this is a massive project, and i'm working on it as quick as i can!
how it goes? does it still developed?
that message won't be in at all pretty soon, it's just a testing message for me to make sure alts were working correctly.
@diannafire
can you make a setting to disable the [Rpg Player] message? (when player joined the game)
the player data is what i'm working on right now, it will be saving and loading properly with the next dev updated
Or (I think) to remove the error make the plugin check if players are online in the onenable and load them
Can you make it so if you reload the server instead of then making it give tons of errors when a player leaves, with a warning message which states something like "Warning : [player]'s data may not have been saved!"
@dearparker
ummm i don't know if guilds will work with 1.6.2 or not, as far as when the update will be i honestly don't know, i put 8-10 hours a day into working on this so i promise i am doing it as quick as i can, but i don't really have an honest estimate to when any particular part will be done sorry
@KingFaris10
When i have a beta version out it will be updated in the descrip. there's just a lot of info to put there so i'm trying to find a documenter to update all that stuff. If i haven't found one by the time the beta is up i'll do it myself.
I was wondering if you could explain what this plugin does in the actual description?
Does the old version work with 1.6.2 and when do u think that the guild update will be out (we are starting our server soon)
@dearparker
it'll be added in here soon-ish i wish i could get this project done faster but there's a lot to it. I'll announce on here when each feature is done, got a couple more to do before i get to guilds.
Hi just wondering I am just looking for the guilds plugin (because yours is superior to factions) is it possible to get that updated to 1.6.2 @diandfire
Rpg Warps are now 100% completed! Looking for someone that will be willing to be a documenter for the sight to write all all commands / permissions / usages for the different plugin parts. if you are interested please get ahold of me on skype - soulofw0lf
the newest build on my jenkins has a feature called rpg diseases implemented into it, it is in a testing phase, if anyone wants to help out just download that version and set Diseases to true in your config then restart your server and it will generate a RpgDiseases folder in your plugins folder. for now do not change any locale settings cause they aren't fully implemented for it and be warned there's no permission tied to it so anyone can give diseases. the command is
/disadd disease_name player_name
unfortunately it takes a while to make a cure so there is no way to remove diseases yet. Please test out creating new diseases, seeing how they spread, and if all the effects you set for them are working correctly. if you have gets worse set to true the morphs into field must have a disease name for a disease that is created in the config.
later on this feature will have a command to remove diseases that can be tied to spells, and poisoned earth will have a feature for implementing diseases. also disease creation down the line will done done through gui or config instead of just config.
let me know how it goes.
the proper file to download on the jenkins is RpgAPI-v1.0.jar also beware.... These files have not yet been approved by bukkit dev so you are using them at your own risk. Bukkit dev staff take care to go through every line of code in a plugin to make sure it is safe to use, and free of malicious code, they do not do that for my jenkins files obviously, only files officially submitted through here.
@KevinABC96
rpg chat one of the only parts of the plugin that's mostly functional in the current release already has that, and the permissions will have a node for group name / color to be placed with the chat feature
@Thanozz
no need to translate the project as a whole, everything is able to be changed in the localle files so everyone can translate it for their own server.
@diannafire
Love it! i think the same way you do.... i will click that donation bottom ass soon as possible!
forgive my English im a native Spanish speaker!
WTB my server will be for Spanish players so i will help to translate this project if u want!
Dev builds now available
These builds are not yet approved by bukkit so it is recommended you wait for the bukkit approved releases.
Jenkins - http://198.245.63.223:8080/
@SwiftSwamp
I've been trying to get a jenkins set up for a while, if i ever actually succeed in getting it to work right i'll put up a link to dev builds. I'm going to be putting up yet another build tonight that has the rest of chat commands implemented and all the warp commands fully implemented and also a boolen in the main config to set to auto download and install updates from bukkit dev.
edit: on that note if anyone is good with jenkins / maven please add my on skype - soulofw0lf - i could use the help :)
Amazing , I'm glad to see that you've put it all in one plugin and I'm happy to see that it's public :) Even on non-rpg servers...this is an exclusive plugin to use. I just wish that your update would be released and approved quicker :/ or a way to download it faster. Maybe from your website or something?