NPC Attacks Hostiles including Iron Golems? #10


  • Defect
  • Accepted
Open
Assigned to _ForgeUser8407792
  • adracamas created this issue Jan 9, 2013

    When reporting a bug please follow these guidelines or the problem might not be resolved.

    1. Please start your title with: Your subject.

    2. Add the version of the plugin.

    3. What steps will reproduce the problem?
         1. ... create a golem
         2. ... create an npc
         3. ... watch npc one shot golem

    4. Add the whole error the console gives you. (if it involves one)

    5. Add the Quest from the Yaml (if it involves one)

    6. Any further comments?
    This is going to be awesome.  Is this a solo effort?  if so are you looking for help?

    7. List of plugins you are running. (Optional)

  • adracamas added the tags New Defect Jan 9, 2013
  • _ForgeUser8407792 removed a tag New Jan 10, 2013
  • _ForgeUser8407792 added a tag Accepted Jan 10, 2013
  • _ForgeUser8407792 posted a comment Jan 10, 2013

    Although I am aware of the fact that NPCs 1 hit hostiles, I'll look into a way for them to actually "Fight" mobs. Until I achieved this I'll keep this open.

  • adracamas posted a comment Jan 12, 2013

    It's cool they 1hit mobs. By all means if they have to 'fight' a creeper it's as good as game over. I was more or less curious why they were attacking golems.

  • _ForgeUser8407792 posted a comment Jan 13, 2013

    @adracamas: Go

    I'll add a feature allowing you to choose the mobs that are to be attacked.


    Edited Jan 13, 2013

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