Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.
@caliog
sweet! thanks
@sanse1992
I already added this to 1.2.0.7 ! I will do some general code cleaning and after the testers gave their OK , the version will be downloadable with the recommended craftbukkit version.
@caliog
yeah that's what I ment, that way you could have a hidden npc saying "hey psst, over here" and even have guards talk instead of just walking
@HeroGrim
I don't know all commands and features of EpicBoss but there could appear some trouble if you use it together. If you like to try it you should set the "use-minecraft-level" key to false and you should set all min-level for the weapons to 0.
item-levels:
diamond: 0
gold: 0
etc.
Is there anyway we could use the EpicBoss plugin with this?
@RockinAngel0
Thanks man !! @I think you mean that every type of Npc should be able to talk with the players? I will try to add this in 1.2.0.7 ;)
@sanse1992
That is already implemented, you should just set the radius of an quester npc and if it has a quest with messages in it it will send messages in chat whilst in that radius :)
@Caliog
I tested the plugin and I didn't get any bugs or errors so should be fine to upload :D
@caliog
could you make the npcs talk to you whenever a person walks into a set amount of radius? that would add a bit more interactiveness to them ;)
@arthur923
Ok I found it and I fixed it. But: The name of the Weapons / Tools (like Pickaxe / Sword) will change in english. I will add the feature you can create your own items with name and powers. (but in 1.2.0.7)
@arthur923
Lol that already should be fixed in 1.2.0.5... I will check this again !
@caliog
I hope that you can fix this in the next version.Thank you!
@caliog
I found a bug of your plugin.Items' name will be forced to change to English and italics.The items cannot be bought and sold to chestshop which cannot be mixed.
@deleted_9859142
This is at every server different and I don't know why..hope they will fix it soon.
@caliog
OK will wait for the recommended build. :)
"Try to reload your server after you started it and then it should work." Don't work :D
Looks like those errors come by right clicking on the trader.
@deleted_9859142
This is an error which is provoked by myRPG but its caused by craftbukkit. It should be fixed with the next recommended build of craftbukkit ;)
Try to reload your server after you started it and then it should work.
@caliog
Don't work :x
If I run your plugin I get those errors now
@deleted_9859142
The players need the permission: myrpg.npc.trader.use
@caliog Thanks for your fast reply.
But no one can open the inventory (also normal mebers ...) . Is there a specific permission necessary or vault ?
But all in all this plugin have a big potential, cant wait for the next update :)
@deleted_9859142
Ok :) So if you have it enabled then a player!! (someone who doesn't have the myrpg.npc.admin permission) can rightclick the trader and it will open a inventory.
Sorry there are a lot of missing information for you. This is going to be in the myRPG which is already in work !
@caliog
Thank you, the solution was to set enable-economy to true (thought this will include a plugin with this name :3 )
And if inventory trade is enabled we trade with the commands /npc buy/sell ? thought it will open an inventory of the trader.