Residence
About
Residence is different from most protection plugins in that it aims for the users to be able to protect their own homes without having to bother the admin to do it. Residence has support for a variety of different protection types including preventing movement through areas, all of which can be configured by the land owner, and limited by the admin.
Links
- Vault: Vault
- Spigot Page: Spigot Page
- GitHub Source: GitHub
- IRC discussion channel: irc://irc.esper.net/Residence
Addons
- Dynmap Residence - Dynmap plugin that shows residences on the webmap.
- ResExtras - Control snow, ice, animals, mobs, and more within a residence.
- Residence Fly - Controls flying within a residence. Leaving will cause a player to fall.
- Residence Signs - Easy buying/selling/renting with signs.
- ResTown - Controls which users can build outside of a residence.
- ResProtect - Protects animals via flags
- ResCreative - Grants creative on entering a residence.
- ResPerm - Adds additional permissions to a player on residence change.
- SimpleClansResidence - Integrates Residence and SimpleClans
- Flags - Apparently adds flags or something
Want your addon listed here? Contact a developer via PM.
Past Contributors
- smbarbour (Code)
- inorixu (Code)
- lemon42 (Code)
- Daniel Few (Wiki)
- Linaks (Residence Logo)
- SirHedgehog (Code)
- GSValore (Code)
- Samkio (Wiki Video)
- JustinGuy (Code)
- Tonkovich (Code)
Support
Support has been turned over to Dart21 and his branch, any questions should be directed to him
The water that I putted with bucket in my residence doesn't still (I mean it stays in a block).How can I fix this?Command Please! Sorry for bad english ...
@kolorafa
that doesn't work.
FYI - 03.07 11:50:43 [Server] SEVERE Could not pass event BlockIgniteEvent to Residence v2.6.6.4
Running on 1.6.1 version of Spigot
@wangwei19832008
Don't use WorldEdit or use http://dev.bukkit.org/bukkit-plugins/async_worldedit/
The problem is that WE bypass every bukkit event, and EVERY protecion system only block events, To be able to protect EVERY block need to be check for protection, and it will kill your server.
Other solution would be to set mask to WE, but that will be also buggy/not good.
So check async worldedit if it fires events that protection plugins like Residence blocks, or not. And ofcorse post a comment when you test it :)
im using MCPC+server. i find a big problem that is residence can't work with worldedit. when i use worldedit to edit the map, then my all residence just loss protection. anyone has same problem? how can i fix it?
@broede
2 I will look into as more bukkit API is made available, 1 should be out as soon as my newest build is approved
Two major problems I noticed between Residence and MC 1.6.1:
[1] Horses cannot be spawned as animals (turning on the animals flag changes nothing). You must turn on the monsters flag to spawn horses from eggs inside a residence.
[2] Horses and leads may be stolen from a residence without any protection (or at least, none that I can figure out).
EDIT: [3] I discovered today (this has nothing to do with 1.6 but is an issue) that Residence ignores the teleport timers/cooldowns set by Essentials. Can this be fixed somehow?
We love the plugin, have for many months now. Thanks for a great plugin!
@euQsei
https://github.com/Bukkit/CraftBukkit/commit/3fa57f662b36ac960fdbe6d76f2d96296ef99423
That is what you get for running unsupported builds of CB, it was Bukkit not Residence... Just update to the latest bukkit build
Please help! Residence is essential in my server and dont work in 1.6.1.. Whats happened??
@euQsei
Here the crash report: http://pastebin.com/Gubf0gHi
@euQsei
With Residence in plugins floder: This error: http://prntscr.com/1d6dcx
...without Residence: Server ON;;;
@TOOTHPlCK1
The residence is causing Crash in my server ... the server does not care if he is in the plugins folder....
@euQsei
I am not aware of any new things that need new things added to Residence.....
Have a build for 1.6.1?
Hello there.
I have several questions about this plugin which i use for like 2 years :D
1. Can i make My whole world one big residence that with expanding the world expands?
I want to protect my world, and just to add more and more subzones in it. Is it posible to make the res file for region dimentions like 10 digit numbers? and for hight 256 max?
For example:
" Areas:
main:
X1: -36900000000
Y1: 456
Z1: 78000000000
X2: -37300000000
Y2: 1
Z2: 73000000000
"
2. Could you make the plugin with /res reload to load new changes in files, because i am tired of restarting my server when correcting someone's mistaces in residence flags.
Keep up with the great work! :) And one big thanks!
Awesome plugin, thank you for the continued maintenance!! :D
Question: what is the command to shrink a residence? I am looking for the opposite of /res select expand [amount]
I have sub zones in a residence I need to make main residence 37 blocks smaller on the x axis on the one side I would prefer to not have to recreate all of it Thank you
is there a way to turn off the "you dont have permissions message"
Lovely plugin, thank you for the continued maintenance!! :D
The only thing I would absolutely love is the ability to have one (or both) of these abilities configurable:
Any thoughts? :)
@Chaznuts
Figured out the ยง code works for color codes, but this is only achievable via the world yml, not in-game. Request still stands.
@LuizGu
Should be in the config. I don't think you're limited on subzones, but the amount of subzones in subzones in subzones, etc. Just look for the settings in there. All area limits should be around the same spot.