Regios
Current stable version: v5.9.9 for CB 1.6.2-R0.1
Regios, a fully fledged, extensive and extendible Region mod. Regios allows you to easily create regions with a vast amount of properties such as protection, entry & exit control, password protection, speed and health modifiers and much more! Regios is multi-world compatible and lightweight. More so Regios is open source and has a well documented API which will allow other developers to make add-ons to make Regios even better!
NOTE: Regios v5.0.3 and later now REQUIRES Vault for Economy and/or Permissions support. You can still use Regios without Vault but it will be Op or basic superperms only and without economy support.
Do you use Dynmap? Ever wanted to see your Regios regions on Dynmap? Well now you can! Try the new Dynmap-Regios!
Some of the main features of Regios are:
- Complete Region protection.
- Spout GUI editor!
- Permissions and group modification in real-time, force commands and inventory options.
- Prevent exit or entry with password authentication.
- Transfer structures/regions from server to server with new Blueprint (*.blp) files!
- Backup your Regions and restore them to their former states. (Now includes container contents and sign text!)
- API access.
- Fun features such as health control, pvp settings and speed modifiers.
- Per world configurations.
- Default Region settings.
- Simple flat file storage allows for manual editing if needed.
- Universal Economy/Permission support through Vault
- WorldEdit Support
Current To-Do list (in no particular order or priority):
- Fix Spout GUI
Add non-cuboid regionsCompleted in 5.9.0!- Add self-contained permission system
- Add player variables to commands
Expand Regios APICompleted in 5.9.0!- Better multi-world support
- Add renting
- Add fall damage prevention
- Fix water and lava placement issue when regions are close to each other
- Add more effects for "fun" commands (prevent hunger, regen hunger, cause potion effects, etc.)
- Add some way of visualizing regions in-game.
- Add some form of child regions (mainly to prevent players from creating regions inside of other players regions)
- Add some form of priority system for regions (for when regions overlap)
- Add music looping
- Make tutorial videos!
- Make the commands more flexible (and helpful)
- Add more command aliases (for some of the stranger commands, such as set-creature-spawns)
- Add zombie door break protection
- Improve modification commands
- Add optional auto-update function
- Add world commands
- Add a scheduler for backups
For a list of Commands and Permissions, visit here:
>> === Wiki Page === <<
Is it possible to prevent entry into a region by group using Regios? Perhaps a permission node like 'regios.entry.[RegionName]'. One of my favorite features in the WorldGuard plugin.
This is such a good plugins BUT.... it needs updates... In NON-pvp zones, players can use fire bows to kill eachother... that is a major bug for spawn type regions!! please fix this. Keep it updated.
So.. is there gonna be an update to 1.1-R3 or is this plugin dead?
Hey Adam, I have to tell you, this plugin is the bomb(regios). I do have a problem with it when it comes to permissions though... I have added almost every node that comes with the plugin and still my mods cannot expandmax, protectall, or addex. Here is their permission nodes please look over them and tell me what i am missing. Thanks
- 'regios.modify.*'
- 'regios.modify.expand'
- 'regios.exceptions*'
- 'regios.protection.protection'
- 'regios.data.*'
- 'regios.bypass.all'
- 'regios.messages.*'
- 'regios.protection.*'
- 'regios.mode.*'
- 'regios.fun.*'
- 'regios.data.create'
- 'regios.data.save-blueprint'
- 'regios.restrictions.size150'
- 'regios.restrictions.1000'
- 'regios.other'
Hy i have a problem with creating a region...it's says that i cant make a region width biger than 0 (set by default i think)....i put in permissions "regios.restrictions.size150" and "regios.restrictions.10" but it's telling the same: "You cannot create a region of this width! Maximum width : 0, your width: 6.0" how do i change the maximum width?
I found the mistake that i made...i forgot to put the single-quotes (' ') before and after the permission. ^^
How do you set up the config so that ICONOMY, economy support is enabled?
@_Martinius_
I just found out that regios was stopping all creepers from exploding, I deleted the config and has it regen an new one. Creepers are working again. When I was going through the plugins it was an complete suprise that regios was stopping it completly.
How do you set up the config so that ICONOMY, economy support is enabled?
Please update this plugin :)
Is this working for the 1.1 server update with the bow enchantments and spawn eggs??? Thx to anyone who answers this question that is bugging me lol. -GemsterLOL
I have a problem my creepers don't exploade in regions even if i set CreeperDoesexplode: true and i tryed to set it false both is not working please help
I have a lot of problems with the permissions and found a bug...
permissions: problem 1: my mods have the permission "regios.bypass.all" but cannot build outside from regions (i have protect the outside from regios by config), what is the permission to build in a config protection ?
problem 2: my mods have the permission "regios.data.create" and "/regios set" works, but it show not the "[regios][1] coords" notify - can you tell me why?
problem 3: i dont found the permission node for "/regios create >name<" :(
the bug: a lot of regions have not the correct size, i mark a 10x10 area and the protection have a size of 11x10 .... a bug or?
Awesome plugin!
Would it be possible to add the option to allow the breaking of certain types of block within a defined region?
Basically for the idea of adventure servers where, say you have a dungeon for players to explore and you can only break wood and mushrooms for example.
@Adamki11s
Also players cannot fire arrows in a no-build region. Is this a bug or on purpose? Maybe add an option for it?
Using Permissions 2.x, if I set a max region per player of i.e: 10 Regios thinks its the max WIDTH of the region, thus limiting the region to 10x10x10.
This is pretty weird, here's the nodes I'm using:
regios.restrictions.size150
regios.restrictions.10
Regions keep using '10' as the size, not the max regions :(
It seems that the items exception list does nothing, putting the item type to blacklist allows everyone to place anything. but whitelist with sign as an exception does nothing different.
Have the commands for welcome and leave messages changed? They aren't working for me.
@EMOberger
@Adamki11s
@Adamki11s
Basically, players who are teleported outside the region are forced back inside the region when they attempt to move. Unfortunately, I cannot use region warps since, this being an RP server, players are supposed to board ships in order to move to another island. Someone told me that players that teleport are still affected by the region's 'exit' option since their character has to physically move outside the region.
@HamOmlet
Are you sure? Regios does not cancel teleportation events but you can sets warps per region.
@LimeByte
Ok, thanks for reporting this.