AreaShop V2.5.0

Details

  • Filename
    AreaShop.jar
  • Uploaded by
  • Uploaded
    Oct 20, 2018
  • Size
    497.27 KB
  • Downloads
    3,883
  • MD5
    dec53c602e256aeac59ca2dcbee74891

Supported Bukkit Versions

  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8.1
  • 1.8
  • CB 1.7.9-R0.2
  • CB 1.7.9-R0.1
  • 1.8.3

Changelog

Features:

  • Minecraft 1.13 and 1.13.1 support.
  • WorldGuard 7 support.
  • WorldEdit 7 support.
  • Update all translations (pulled from Transifex).
  • Add import for RegionForSale regions:
    • `/as import RegionForSale`
    • Imports all regions from RegionForSale
    • Converts almost all settings to their AreaShop equivalent
    • Handles parent regions
  • Add setting to automatically extends a rent when the time is up: `rent.autoExtend` in `default.yml`.
  • Added options to disable players selling/reselling regions: `buy.sellDisabled`, `buy.resellDisabled`.
  • Add setting to disable cross-world teleports for the `/as tp` command: `teleportCrossWorld` in the `general` section of `default.yml`.
  • Add setting to disable cross-world teleports for the `/as find` command: `findCrossWorld` in the `general` section of `default.yml`.
  • Allow `price` and `moneyBack` values to be calculated dynamically:
  • All region variables can be used: `price: "5*%volume%"` would be `$5` per cubic meter (block in the region).
  • Full JavaScript expressions and code can be used, the last statement will be the resulting price.
  • Add `%volume%` variable for the number of blocks in a region, which supports polygon regions correctly.
  • `/as stack` now allows the usage of `#` to choose the position of the number in the region name.
  • Add customizable metric suffixes, now you can decide when to shorten a number and how, see `metricSymbols` in `config.yml`.
  • Add support for automatically adding all AreaShop regions of a certain world to a RegionGroup


Technical:

  • BREAKING: `BuyingRegionEvent`, `RentingRegionEvent` and `ResellingRegionEvent` now use `OfflinePlayer` instead of `Player`, because renting/buying/reselling is now also possible while the player is offline.
  • Improved file loading mechanics
  • Improve sign update performance, AreaShop will never load chunks anymore, and will simply update signs when players load chunks.
  • Moved the messaging library to its own project: [InteractiveMessenger](https://github.com/NLthijs48/InteractiveMessenger)
  • Added a lot of automated tests to ensure all functionality keeps working
  • Fixed bugs with formatting codes, line endings and hover messages
  • All user input that is inserted into messages is now escaped properly (using variables does not break the message anyore)
  • Add [bStats.org](https://bstats.org/plugin/bukkit/AreaShop) analytics. Since mcstats.org is really unstable and offline half of the time I added bStats (which tracks the same information, plus the number of regions and their state), MCStats tracking will be removed in a future version.
  • Groups are never removed from `groups.yml` anymore, previously they were removed when they had zero regions, which wipe settings.
  • Only update WorldGuard region settings if they are different, this should prevent unnecessary saving by WorldGuard.
  • When new code is pushed to Github the translations on Transifex get updated automatically, so that translations can begin immediately.

Fixed:

  • Security issues caused by saving/restoring entities in schematics
  • Prevent missing `schematicProfile` causing an exception.
  • Setting `schematicProfile` in a region file.
  • Players could resell their region with a negative price.
  • Using `landlordName` without `landlord` (UUID) setting works correctly now.
  • Using `/as addfriend` with a player that is online for the first time.
  • Removing the English time modifiers from the config.yml file would cause all tasks to be broken, because their schedule time is defined with strings like `1 minute`. The English modifiers from the config.yml inside the .jar file are always added now.
  • `/as setowner` for regions that are not yet rented has been fixed.
  • Restoring polygon regions will now only touch blocks that are actually inside the region.