RedMobSpawn
This plugin allows you to modify a mobspawner and the outcoming monsters just by adding a sign to it. This way you can create dungeons or complete individual games just with redstone on a server.
Features (Everything configurable for each mobspawner)
- Trigger Mobspawn Event by placing a redstonetorch below the mobspawner
- Disable the mobspawner by adding a redstone signal to it
- Modify Health of the Spawned Mobs
- Give the Mob invulnerability after spawning
- Set spawned mob on fire
- Set Items which the mob will drop on death
- Deactivate Item/XP Drop
- Set the damage the mob deals out on players
- Limit spawnamount to a maximum amount of mobs
- Give the mob weapons
- Give the mob armor
- Spawn multiple mobs at the time
- Spawn mob on a different place
- Teleport mob after spawn
How does it work: Just create a mobspawner and put a sign on top of it. You can add up to 3 signs (always on top of the other). Each Line on the sign contains a command. For Ex:
h30 f10 d5:1 nexp
will give the mob 15 hearts (30 hp), will set it on fire for 10 ticks, will drop a 5:1 on death and no exp
Commands are given by Flags which must be 1st of the line on the sign Allowed Flags:
- h - Health in hp
- i - invulnerability in ticks
- f - ignite in ticks
- d - drop item. can be added multiple times. ex: d5:1 drops wood (subid 1)
- n - disallow drop. possible: nexp, nitem, nall - no EXP, no Items, nothing at all
- s - damage the mob deals with each hit
- m - max amount of mobs nearby
- w - weapon in hand of mob - can be diamond, gold, iron, stone, wood, bow, rod
- r - armor - can be diamond, gold, iron, leather, chain
- a - spawn mob mulitple times
- t - teleport mob after spawn (x,y,z)
- l - spawn mob on another location (x,y,z)
Permissions:
- bt.red - can use it
Please end this plugin i really need this