RedBlocks
Toggle Blocks with Redstone!
Fun Fact: RedBlocks has more features than ControllerBlockWE and is faster!
RedBlocks will even convert your ControllerBlocks to RedBlocks!
Features
- Toggle Blocks On and Off with Redstone
- Multiple Players Can Edit The Same RedBlock
- Can Toggle More Than One Type of Block
- Uses WorldGuard and GriefPrevention
- Uses Bukkit Permissions
- Efficient Data Processing and Handling
- Converts ControllerBlock to RedBlocks if necessary!
Permissions
- redblocks.worldedit [Add/Remove Blocks to RedBlocks via WorldEdit]
- redblocks.reload [Reload RedBlocks]
- redblocks.use [Edit RedBlocks]
- redblocks.delay [Add Delays to Children of RedBlocks]
- redblocks.createanddestroy [Create and Destroy RedBlocks]
- redblocks.bypassProtect [Bypass Block Protection by RedBlocks]
- redblocks.bypassWEMax [Bypass the maxAtOnce config]
- redblocks.optionsProtect [Set the "protect" option]
- redblocks.optionsInverted [Set the "inverted" option]
- redblocks.optionsOwner [Set the "owner" option]
Quick Documentation
Creating a RedBlock
By default, RedBlocks are Iron Blocks.
- Place an Iron Block (or whatever it is in the config)
- Place a Redstone wire above the block.
- Hit the RedBlock to begin editing.
- Place the blocks you want it to control.
- Hit the RedBlock again to save.
Destroying a RedBlock
By default, the destroy tool is a Stick.
- Simply hit the RedBlock with a stick while sneaking.
Using WorldEdit
- Select your region to add to the RedBlock.
- Hit the RedBlock [Enter Edit Mode]
- Type: (/rb add) to add blocks in the selection ; (/rb remove) to remove blocks in the selection
- Hit the RedBlock [Exit Edit Mode]
Converting from ControllerBlock
- Remove the ControllerBlock plugin
- Simply run your server with the RedBlocks plugin
- RedBlocks will notify you that the ControllerBlock plugin has been converted
What's UUIDFetcher?
The UUIDFetcher is used by RedBlocks to convert the owner's name stored in previous versions to the new UUID format used in newer versions of Minecraft and RedBlocks. This plugin uses evilmidget38's version of UUIDFetcher.
Update Checker
- This plugin includes an update checker that accesses BukkitDev to compare its version with the most recently uploaded version.
- This feature can be disabled by setting the configuration value of "checkForUpdate" to false.
Upcoming Features
- RedBlocks 2.3.1
- Bug fixes
- Performance, Speed, and Reliability.
RedBlocks on BitBucket
RedBlocks is now on BitBucket!
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have NOT been approved by the BukkitDev staff. Use them at your own risk.
Download RedBlocks 2 DEV from Bamboo
I can confirm that RedBlocks is being ported to SpongePowered.
please update this plugin for 1.8!
I will be porting RedBlocks to Sponge when the official version of its API is released. :)
@god14103
Unfortunately, the video was not ours and has been removed from our page. We are in the process of producing our own RedBlocks video, which will include tutorials and information regarding the mechanics of the plugin.
your video is set to "private"
@KnightcraftRPGServer
It's your best option to disable "saveOnWorld" in the config. Seems like it's bugged and the feature has been removed for any future versions.
Thanks!
Outdated and causes lag on 1.7.5
I update to 2.2.1 and i have more lag when i active or desactive a redblock.
@RebaLynn1960
This bug has been fixed in the latest snapshot of RedBlocks. New major update coming soon.
Right now I have 9 RedBlocks, most are small setups of around 8 to 12 blocks 2 have over 100 blocks.
I currently have no Redstone dust circuits as the lag was so bad when turning them off, it crashed the server.
I am, right now, also using the plugin Wireless Redstone, which works just fine. I have about 50 of those. they turn on and off instantly, no lag.
The current lag when switching off a RedBlock is only about a half second, just enough to notice.
I can use RS torches, repeaters, and comparators without issue.
The last RS circuit we just got rid of had about 60 dust, 2 pistons, 2 torches, 5 repeaters, and 12 lamps. switching it off caused a lag long enough to crash the server. I can better demonstrate the issue, if you visit my server.
@RebaLynn1960
In the effort to reproduce this issue, I'm going to need more information.
How many RedBlocks exist on the server? If there are some, do they have a lot of blocks attached to them? Also, how long is the redstone circuit? What does the circuit consist of (repeaters, comparators, etc)?
Thanks for reporting this issue.
Not sure if this should go here, or on my ticket, however, I have noticed that the more RedBlocks I place the longer the turn off delay is for my Redstone circuits, and it is also effecting the shutoff of the RedBlock circuits. They turn on instantly, but take a few seconds to turn off.
I sent you my server address if you want to come test it out there. It is, of course, possible that one of the other plugins I have is interfering.
@RebaLynn1960
Unfortunately, I cannot reproduce this in my testing. (With Version 2.2.0) Are you using the latest version? What version of CraftBukkit are you using?
Please create a ticket so we can solve this problem and fix any bugs that I overlooked. Thanks!
Since installing Red Block my old redstone circuits do not work correctly. I have my house wired with redstone lights, when I flip the lever off, it take several second for the lever to move, and several more for the lights to go off. I can turn them back on just fine. I can live with this for now, but would like to know if this can be fixed.
@Finelarme2
@MrCobayo
RedBlocks 2.2.0 has been submitted for approval. Major improvements!
It's very sad because the redblocks are not save after a restart of server lol..
But nice plugin.
THANKS
Sooo. 1.7?
@T3hBrian
That's an odd bug, I haven't seen that before. Can you create a ticket and provide screenshots, please?