v1.21
Details
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FilenameRecipeManager_v1.21.zip
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Uploaded by
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UploadedMay 15, 2012
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Size94.89 KB
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Downloads611
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MD55c28f07a8d46f43185f7d57fafa74547
Supported Bukkit Versions
- CB 1.2.5-R1.0
Changelog
v1.21
(built on CraftBukkit 1.2.5-R1.0) Changed files: config.yml, lang_en.yml, readme.txt, aliases.yml
- Added ability for recipes to return multiple results with chances and chances of failure (consult readme.txt for details)
- Added @(give/min/max)(exp/level/money) recipe flags, consult readme.txt for the values
- Added flags support for individual recipes which also have priority over file header flags
- Added economy support for Vault, Register and iConomy (they're checked in this order)
- Added value "false" for all flags to disable them for individual recipes
- Added config option to disable weapon/tool repair recipes
- Added config option to return empty buckets, bottles and bowls when crafting their filled counterparts
- Added config option to return empty buckets when using any filled bucket as fuel
- Fixed world and permission restrictions not working at all
- Fixed permissions not changing their default value when using rmreload
- Fixed an error when clicking virtual inventories (hopefully...)
- Added permission's default value to be overwritten with the one set in the recipes
- Added ability for readme.txt to overwrite itself on newer versions (apart from lang_en.yml which already did that)
- Added a message to inform admins if the config.yml or aliases.yml files they have are outdated and should be renewed
- Changed the way config is processed (a Config enum), impact only on code flexibility
- Changed a few recipe parsing error messages to be more easily understandable
- Removed file path from recipe parsing error messages, left only file name and line.
- Fixed line reporting in recipe parsing errors and improved error detection
- Fixed error for recipes without tailing AIR recipes to fill gaps, no longer required now
- Changed config print options layout, now using sub-nodes
- Restricted Shift+Clicking on in furnace inventory view on player's slots (not furnace slots) to fix the bypassing of recipe restrictions (until I find a better way)
- Restricted Shift+Clicking on workbench results that give rewards (until I find a way to get how many times a recipe was crafted)
- Added silverfish blocks aliases in aliases.yml
- Made the furnace finder code a bit more efficient
- New features might be buggy and/or incompatible with certain game mechanics, please report any issues you're having by making a ticket.
- BUG: If player doesn't have experience/money/level, *all* recipes will print "This recipe costs 0 experience/money/level to craft it!"