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1. Set a trade to require 70 emeralds. That will create 64 + 6 emerald slots.2. Instead of putting 64 emeralds in first slot and 6 in another, put them in reverse. So, 6 and 64.3. You can buy the item and after doing so, you are left with 64-6 emeralds = 58. Which means you just bought an item worth 70 emeralds for only 12.
Is this something you can fix or is this Mojang’s problem?
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