Huge problem with trades #17


  • New
  • Defect
Open
Assigned to _ForgeUser8274522
  • _ForgeUser9936803 created this issue Aug 23, 2013

    1. Set a trade to require 70 emeralds. That will create 64 + 6 emerald slots.
    2. Instead of putting 64 emeralds in first slot and 6 in another, put them in reverse. So, 6 and 64.
    3. You can buy the item and after doing so, you are left with 64-6 emeralds = 58. Which means you just bought an item worth 70 emeralds for only 12.

    Is this something you can fix or is this Mojang’s problem?

  • _ForgeUser9936803 added the tags New Defect Aug 23, 2013

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