Realistic Torches
Realistic Torches
Make Torches and Jack-O-Lanterns burn out!
Latest version for DL to the right ( -> ) on the big download button.
Previous version was at: http:dl.dropbox.com/u/7174774/dl/RealisticTorches.jar
Both need Java 7 JRE to run.
Currently ToDo:
- add mySQL support
- add some sort of permissions
Comments:
If you want me to read your comment, place them on dev.bukkit.org, not on curse.com.
The link to the dev.bukkit.org page is: http:dev.bukkit.org/server-mods/realistic-torches/
Video:
v2.2.1:
Plugin's Information:
- You can set Torches to burn out after some time (the time is configurable) or when it's raining (configurable)
- When burned out, it will be turned into a RedstoneTorch or it will be removed (configurable)
- When burned out, it will drop a Stick (configurable)
- You can set Jack-O-Lanterns to burn out after some time (the time is configurable) or when it's raining (configurable)
- When burned out, it will get turned into a Pumpkin
- When burned out, it will drop a Stick (configurable)
- You can turn Pumpkins into Jack-O-Lanterns by punching them with a Torch (configurable)
- This will cost you 1 Torch (configurable)
- You can turn RedstoneTorches into Torches by punching them with a Flint and Steel (configurable)
- This will cost your Flint and Steel 2 durability (configurable)
- This will cost your Flint and Steel 2 durability (configurable)
Config:
(will be automaticly generated if there isn't any)
#torch: # turnIntoDisabledRedstoneTorch: true Turn the torch into a disabled-redstone-torch instead of removing it? # dropStick: false Drop a stick when the torch is removed? (or when the disabled-redstone-torch has been destroyed) # burnoutDelay: 86400 Time before the torch will be removed (in seconds, 86400 = 1 day) # weatherExtinguishesItem: true Does rain destroys torches? # #jack-o-lantern: # dropStick: true Drop a stick when the Jack-O-Lantern will be transformed into a pumpkin? # burnoutDelay: 604800 Time before the Jack-O-Lantern will be turned into a pumpkin (in seconds, 604800 = 1 week) # weatherExtinguishesItem: false Does rain turns Jack-O-Lanterns into pumpkins? # # #pumpkin: # lightWhenPunchedWithTorch: true Turn a pumpkin into a Jack-O-Lantern when the pumpkin is punched with a torch? # howmanyTorchesDoesLightingCosts: 1 Howmany torches will the player lose when he lights a pumpkin? # #disabled_redstone_torch: # lightWhenPunchedWithFlintAndSteel: true Turn a disabled-redstone-torch into a torch when the disabled-redstone-torch is punched with a flint-and-steel? # howmuchDurabilityWillLightingCost: 2 Howmuch durability will the flint-and-steel lose when the player uses it to light a disabled-redstone-torch? (a flint-and-steel has 65 durability)
Known Bugs:
- none known at the moment
Requests:
If you want an extra function (or something made configurable), just ask me and I'll add it that option to the config!
Credits:
- NeatMoster made RealisticTorches v1.4.1 (last updated: 22 Oct 2011) and gave me the sources, which caused me to start creating Bukkit plugins. Without him, I would have never created a Bukkit plugin.
I will test the new one and it was after the server startup. The torches.yml file increased during the time it was online.
@deleted_6886149
On server startup, or on user login?
Edit: I've put the startup code in a thread, it will be allot faster now. Download it using the dropbox link.
I am using the newest version and it is doing that.
@deleted_6886149
What version are you using?
Try downloading the latest version using the dropbox link.
I'm having problems that the server is getting "Ping Timeout" and I can see the torches.yml is getting bigger in size when it finds torches.
The server is also overloading with CPU and Memory usage on 100%.
@deleted_6886149
@wolfenit415
It will go trough every loaded block on the server (on server startup) to find all torches/jack-o-lanterns, this will take about 20-30 seconds on my server.
I'll try to lighten this up, maybe remove the check on startup, but that means the plugin will only work on torches/jack-o-lanterns that are placed after this plugin was installed.
Edit: I just tried it too, and apparently it crashes the server, I'll find a fix asap.
Edit2: Fixed in v2.2.7
It does the same for me too.
The config is loaded and it adds the current torches to the SaveData/torches.yml.
It will stop the loading and it will increases the CPU and Memory usage to 100%.
For some reason once installed my server will not load past the words Realistic torches is initializing. Then it just sits there. Sad to i was really looking forward to this.
@foreverlastd
No, this isn't supposed to happen, and it also doesn't happen on my server. Try to run it without any other plugins, I think another plugin is causing it.
If I know which plugin causes it, I might be able to create a work-around.
I like the idea of this plug-in but on my server, burnt out torches still cast light. Is that supposed to happen?
Love it! Been looking for this for quite some time now!
Will be back for more updates! :D
Very nice, I'll take it for a spin :)
Only thing else I could think of adding currently was the torch lighting the area around you when you hold it in your hand, but there is already a mod for that :)
@tomsik68
The by you requested function has been added =)
@tomsik68
Nice, I'll add the option as soon as possible.
Hey, I like this plugin and I've just got a small idea which could improve it: When torch burns out, put on its place a disabled redstone torch(id=75) and when player clicks it with flint and steel, make it torch again.