Realistic Torches v2.2.2
Details
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FilenameRealisticTorches.jar
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Uploaded by
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UploadedFeb 23, 2012
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Size40.35 KB
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Downloads252
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MD57d8ae6e9af57f03dfbc8ccf5eff43c9e
Supported Bukkit Versions
- CB 1.1-R4
Changelog
[v2.2.2]
While thinking of a way to fix the 'rain trough glass' bug, I found a solution (and I found a bug which I now fixed):
- fixed a bug where sheltered torches/lanterns would burn out by rain, and non-sheltered torches/lanterns wouldn't
- the plugin now checks if there are glass blocks above the torch/lantern (for rain)
- when there is a glass block above the torch/lantern the rain won't hit the torch/lantern
- if the glass block is higher than 5 blocks above the torch/lantern it won't have an effect
[v2.2.1]
I wasn't satisfied by the fact that you could turn a torch into a redstone torch, so I made the following change:
- burned out torches (disabled-redstone-torches which are saved in a file) will drop a stick instead of a redstone torch
- by putting torch.dropStick to false, it won't drop a stick, it will drop nothing then
- by putting torch.dropStick to false, it won't drop a stick, it will drop nothing then
[v2.2.0]
Made allot of changes, I went trough every line of code to clean it up, here are the main changes:
- torches can now be turned into disabled redstone torches when burned out (configurable)
- redstone torches can now be turned into torches by pounching them with flint and steel (configurable)
- you can change howmuch durability this will cost from your flint and steel
- rain will now only burnout torches/jack-o-lanterns when that block's light-from-sky level is above 12
- this caused a bug: glass won't protect your torches/jack-o-lanterns from rain (leaves do)
- the config files will now save every 10 seconds (instead of every change), they will also be automatically saved when the server stops
- on server startup, the server checks if all saved torches/jack-o-lanterns still exist
- this will increase the server startime by about 15-20 seconds
- the server now loads/saves the placement time of the torch/jack-o-lantern correct
- added a data file for redstone torches (was needed, because changing a block near a deactivated redstone torch made it activated)
[v2.1.0]
I found it annoying to change flying Pumpkins back to Jack-O-Lanterns again, so I made the following changes:
- you can now change pumpkins to jack-o-lanterns by punching them with a torch
- you can enable/disable this
- you can choose howmany torches it will cost to do this
[v2.0.0]
This is the first version I changed/updated from RealisticsTorches. These are the changes/fixes I made:
- changed the name from 'RealisticsTorches' to 'RealisticTorches', since the 's' after 'Realistic' was probably a mistake (also counts for the folder name)
- removed the option to choose which world it would be active in, this plugin is now active in every world, always
- removed the 'ItemToDrop' and 'drop', added 'dropStick', explanation:
- Torches will now always get removed when burned out, and drop a stick if 'torch.dropStick' is true
- Jack-O-Lanterns will now always turn into a pumpkin when burned out, and drop a stick if 'jack-o-lantern.dropStick' is true
- Torches will now always get removed when burned out, and drop a stick if 'torch.dropStick' is true