Boss drops other than essences. #2


  • New
  • Enhancment
Open
Assigned to _ForgeUser6873949
  • _ForgeUser1673757 created this issue Mar 13, 2013

    What is the enhancement in mind? How should it look and feel?
    Currently, I have 2 uses of the bosses/eggs you have in game on my map -

    1. in the general periphery/building/pve area, where a boss spawns randomly once a day in a random location.

    2. in the core pvp area, where there are 3 Temples with specific coords, where a boss egg might pop at one of the 3 locations.

    For the second use, we currently have to add a treasure chest plugin so that after defeating the boss mob in temple, people can loot the chest and get some extra goodies.

    If you allowed us to add some minecraft ID goodies to the bosses config files, right below where it says essence drops =, I could do away with the treasure chest thing (which can be ninja'd anyway) and force players to kill the boss to get the loot. For example, the wandering bosses in the above example would have only essence, but the temple ones would have essence plus 1 enchanted chest piece or 1 diamond sword and 6 emerald blocks, it would serve the much desired purpose of pushing players to the core area for the pvp.

    Note: I just want you to know that I am adminning two servers, one a test server and one a live server where I am willing to test and experiment with things you do with this plugin. If you are seeking someone to help with your work (the testing,reporting aspect) you can always contact me at [email protected] and I will have a group of volunteers test things.

  • _ForgeUser1673757 added the tags New Enhancment Mar 13, 2013

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