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What steps will reproduce the problem?Run it with HSP.Log in, spawn randomly, logout : respawn randomly
What is the expected output? What do you see instead?RandomSpawn works well for first spawn or when players die.But when they log in normally, they are spawned randomly like a new or dead player.
What version of the product are you using?Last
Do you have an error log of what happened?
2012-02-09 19:56:14 [INFO] Warrows [/90.23.136.228:8786] logged in with entity id 510 at ([Quye-Fuge] -231.1875, 64.0, 240.1875)2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Task NOID: Initialisation done! (0ms)2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Has gotten an id!2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Warrows is added to the deadlist.2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Warrows is teleported somewhere in the sky.2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] Attempting to respawn player Warrows (joining).2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] evaluating strategies for player Warrows, eventType = onJoin2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] found 0 permission-specific strategies for player Warrows2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] found 0 world-specific strategies for world Quye-Fuge2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] Found 2 default global strategies2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] evaluating default global strategies2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] Evaluated SPAWN_NEW_PLAYER, location = null2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] Evaluated default, evaluation chain aborted2012-02-09 19:56:14 [INFO] [HomeSpawnPlus] Evaluation chain complete, location = null2012-02-09 19:56:14 [INFO] [OKB3] [SYNC] Warrows's ranks successfully updated.2012-02-09 19:56:14 [INFO] [33mWarrows joined the game.[0m2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Task 44 : Chosing spawn.2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Task 44 : Random Location found: Location{world=CraftWorld{name=Quye-Fuge},x=-78.5,y=68.0,z=-124.5,pitch=0.0,yaw=0.0}2012-02-09 19:56:14 [INFO] [RandomSpawn] (DEBUG): Task 44 : Generating spawn.2012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : Warrows is removed from the deadlist.2012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : Warrows is spawned at: -78.5,68.0,-124.52012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : Finished! (10620ms)2012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : 841 chunks processed.2012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : 323 chunks skipped.2012-02-09 19:56:25 [INFO] [RandomSpawn] (DEBUG): Task 44 : 1 random location tries.
Please provide any additional information below.I'm running it with Home Spawn Plus and suspect an incompatibility. Configs:worlds.yml from RandomSpawn:
Quye-Fuge: randomspawnenabled: true usebeds: false keeprandomspawns: false randomspawnonfirstjoin: true spawnarea: x-min: -100 x-max: 100 z-min: -200 z-max: -100
part of config.yml from HSP:
events: onJoin: - spawnNewPlayer - default onDeath: - homeMultiWorld - spawnGroup
Regards.
Hello MrWarrows,
Thank you for taking the time to file a ticket. However I wasn't able to reproduce this problem. Nevertheless I've found a bug in my code that could cause this to happen.
Would you be so kind to check if this build fixes the problem?
http:dl.dropbox.com/u/29941160/RandomSpawn-1.6.3.jar
Regards,
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