What version of QuickShop are you using?4.4What version + build of Bukkit are you using?1.7.2-R0.2-b2974
What is the issue?It isn't possible to set the owner of a shop as a bank and to transfer the money from the transaction to the bank using BOSEconomy plugin. Quickshop creates a new account instead of using the bank account that already exists.
Copy paste your config:
#Tax amount (decimal) - Eg, P1 buys $50 worth of stuff from P2. Therefore, P1 loses $50, P2 gains $(1-0.05)*50, and tax-account gains $(0.05)*50.tax: 0.00#The fake player who money from taxing people goes totax-account: tax
#Should we log transactions/creations to Bukkit\Plugins\QuickShop\qs.log?log-actions: true
#Advanced. This chooses which economy to hook into. If it fails, it will fall back to trying vault. Spelling must be exact. Case insensitive.# Vault - Will hook into anything vault can hook into (Vault is required for this to work)# Satoshis# Want yours added? Contact me (Netherfoam) on dev.bukkit.orgeconomy: Vault
#For item-item based economies that don't use virtual coins.whole-number-prices-only: false
database: mysql: false host: localhost port: 3306 database: quickshop user: root password: passwd#Limits the number of shops a person can create and own at a single time.limits: #Disable these if you're not using them! If this is false, the rest of this section is ignored use: false #The default number of shops players can make default: 100 #Players with these permissions can create these amounts of shops. ranks: #Anyone with 'quickshop.vip' permissions, can create 20 shops instead of 10. quickshop.vip: 20 #Players with quickshop.vip can make 20 shops.
#A list of block (materials) which can be used to create shops.#By default, chests are added to this list.#This will only work for blocks which implement InventoryHolder#in other words, no enderchest shops, no shops on dirt blocks, etc.#May cause unexpected behaviour with some blocks... Eg don't make a#shop on a hopper (It sucks the display item in) and furnace shops#allow players to put whatever item they want in all 3 slots and#dispenser shops aren't protected from redstone... Etc.shop-blocks: - CHEST - TRAPPED_CHEST
shop: #Cost to make a stall cost: 10 #Should we refund when their shops are deleted/removed/broken? refund: false
#Is there a fee for changing prices on a shop (Help deter endless undercutting) price-change-requires-fee: true #If price changes require a fee, how much is the fee fee-for-price-change: 10
#Should we try and lock their shops from other players, so people can't steal from them? lock: true #Should we require players be sneaking to create and use shops? sneak-only: false #Should we automatically create the sign for the chest? auto-sign: true #If a player owns an unlimited shop, should they receive the cash from it or not? #If you buy from YOUR unlimited shop, you will NEVER be charged $$, regardless of this setting pay-unlimited-shop-owners: true #Should we place display items on the chests? display-items: true #Should we place item frames on chests? frame-items: true #When someone uses /qs find <item>, how far should we search in blocks? #This command lets users shop quickly without wasting time searching #Settings > 100 WILL cause lag. Don't do it, or don't cry when your server lags. find-distance: 45
#List of items to disallow selling of. Anyone with quickshop.bypass.<itemID> can bypass itblacklist: - 7 #Bedrock
Copy paste your error log, if any:
What did you do to cause this issue? Can you repeat it? (If you can't repeat it, neither can I, don't bother posting a ticket about it)
Create a shop and set the owner to the bank.
If any relevant:* What version of Vault are you running?1.2.29* What economy and economy version are you running (E.g. BOSE or iConomy 6)BOSEconomy 0.7.8.1
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